Category Archives: DirectX

The Sims Superstar

Sims get their 15 minutes…

The sixth expansion pack where sims can get famous by following specific careers such as Acting, becoming a Model or a musician (Even though careers for these existed in the base game, and sims in those existing careers already do not gain any fame) It also introduced a new studio town community lot and a set of new objects.

Studio Town and Fame

Studio Town has a very 1950s Hollywood theme to it, since this was considered the golden era of Hollywood on which Studio Town is based on. Many lots consist of shopping sections, but will also cater to various different types of fame, with some being geared towards music, acting or fashion/modelling. Even if your sim is not part of the fame career, regular sims can still visit lots as guests and can interact with most of the objects.


To get to Studio Town, your sim will need to call for transportation, which will take them to Studio Town, from the lot select screen, you can highlight lots that cater to either fashion, acting, music, shopping or spa locations. Like other commercial lots, studio town can he customized by the player by entering a lot directly from the neighborhood view. Objects are grouped by the type and function of studio town lots (Food, Shops, Studio and Spa)

Also if you’ve played The Sims Bustin Out, some of the buy mode music will sound familiar 😉

Fame is measured through a level represented by stars, with sims staring out at level 0. Higher levels let your sim have access to further opportunities and will change the vehicle used to transport you to Studio Town, eventually being transported in a custom limousine.

At 0 stars you will only have access to karaoke or open mics which makes sense for the musician or acting paths, but not for modeling. As you level up you will have access to photo shoots and print adverts.
Getting 1 star lets you record Jingles at a recording studio, and 1.5 stars let’s you record a TV commercial. As you progress, more fame objects will become available for your sim to use. You will also notice your sims name in the Who’s Hot section of the Superstar leaflet.

The maximum is 5 stars, which will give you access to all fame objects and opportunities on the Studio Town lots.

Objects

DSTS Satellite Dish – Adds a few extra channels to all televisions on the lot, increasing the fun rating depending on your Sims personality and interests. Its appearance is similar to the old BUD C-band dishes that were huge (around 3m in diameter) that was common in the 80s, compared to the smaller satellite dishes that can fit on your house.

Ponce de Leon Tub – Increases your sims hygiene and comfort but is very time-consuming to use. It takes nearly a sim hour for them to get out, with is bad to use it before they go to work.

Whisper Steam Personal Steamer – A steamer for your sim, increases hygiene and comfort.

Flatscreen TV – a television that can be wall mounted to save space, and gives the same motive increase as the plasma screen does.

Uncle Roger’s Culinary Offerings – A buffet table similar to what was included in House Party or On Holiday, your sim just needs to set it for a fee and sims can grab a variety of meals from it.

The Face of Shakespeare – A high end bookcase that has an additional option to practice soliloquy which increases the charisma skill

Scuba Tank – Sims can enter this tank, although it takes some time for them to enter it. Increases their fun score.

Galileo’s Free-For-All – A mini skydiving simulator

Energize! Oxygen Bar – A bar that sims can sit down on, increases comfort and fun, and social if multiple sims use it

Movie Posters – These can be purchased in Studio Town and then can be decorated into your sims home when they return. Your sim will place them on the nearest surface, which you can then placed in build mode.

NPCs

Butler – Alternative to the maid, although he does much more (gardening, greeting and preparing meals) and stays for a lot longer.

Obsessed Fan – Appears after your sim gains two or more stars, these will follow your sim around studio town and will appear randomly on your lot. They may also rummage through your sims trash and leave black roses on their lot. Having a butler helps shoo them away.

Lana -A helper NPC that your sim can use to find out different aspects of Superstar like the fame system, fans awards and name dropping to boost social.

Celebrities – A few real life celebrities appear int he game like Marylin Monroe, Avril Lavigne and . Additional celebrity NPCs could also be downloaded from The Sims website and have been archived. Andy Warhol also appears as one of the fashion set managers.

Conclusion

Studio town was a nice addition to The Sims but was lacking in several places, especially with the residential lots. Where are the mansions, studio apartments and condo’s for the sims to live in? The fame careers could have been integrated better as the base game already features a musician and actor career paths, neither of these have any effect in studio town.

The Sims 3 Late night is considered the spiritual successor for The Sims 3, the closest for Sims 2 would be Nightlife, but that’s more geared with Hot Date.

The Sims Unleashed

The fifth expansion pack to be released, Unleashed brings a significant change to The Sims, with the addition of pets, larger neighborhoods that can hold more sims and new game elements such as farming and commercial lots.

Whilst Unleashed brought new improvements, it noticeable made the game more unstable and brought some frustrating changes to the gameplay. One noticeable change is sims have issues moving and turning and will sometimes rotate multiple times when interacting with an object.

Some pets will occasionally come onto your lot and piss everywhere, leaving a bunch of puddles randomly outside your sims house, and will trash the outdoor room motive when your sim goes out for work. Also, any malicious animal that spawns will sound the burglar sound, which can startle or surprise some players, but given how frequently these will spawn the effect will eventually wear off and will become more annoying to the player as they play the game.

Neighborhood

One of the first noticeable changes is the neighborhood screen which sees an increase of playable lots from 10 to around 48. With it is a new lot zone type, commercial. The main difference is a commercial lot is intended to be visited by multiple sims where they can shop or explore. Commercial lots cannot be visited directly from the neighborhood screen, but they can be edited which gives access to buy and build mode. To access a commercial lot, your sim will need to phone up for the Old Town bus which will arrive, and all sims on the lot will be transported to the commercial lot that you choose. These lots cannot be edited whilst sims are visiting, the Build and Buy modes are disabled.

Typically commercial lots will consist of shops, such as a pet store where pets can be adopted, along with any pet accessories. Traditional lots are renamed as residential lots and is where sims reside as they did in the previous expansion packs. Additional neighborhoods still exist as they did in previous expansion packs.

Pets

Two types of pets are featured in the game, mainly cats or dogs which can be adopted by sims themselves. Other pets exist such as budgies which are treated by the game engine as objects, similar to the fish tank that was included in the base game where sims have to feed them every so often.

Skills can be taught to your pets to make them more obedient, this is harder than expected since pets will most of the time go off and do their own thing. The best thing to do is to use the Sit n’ stay command to build the obedience skill, which will make the other skills easier to build up. This interaction only works when your sim is near your pet.

Objects

The Aviary – A bird cage to keep birds that have been purchased at the petstore, You need to frequently feed the bird in a similar manor to the fish tank to keep the pet alive.

Sims can play with their pet birds which boosts their fun and social. Two types of birds can be stored here, Love Birds and Budgies. Cats will also try to play with the cage.

Speaky Scarlet – A pet parrot that can be purchased from buy mode. Sims can talk to it to boost their charisma skill

Ceti the Happy Whale – A playground item that child sims can play on, boosts fun and can be played in groups

Squeak-EE-Clean Pet Tub – Used to wash your pets, can be used with both dogs and cats, requires regular feeding

Forgotten Jungle Terrarium – Used to house a pet iguana

Other expansion packs featured pet objects like the gerbil featured in Livin It Up (Livin Large), or the fish tank from the base game. These remain unchanged although pets may interact with them.

Commercial Lots Only

SpueakNip Pet Toys

Only for commercial lots, sims can purchase toys for their pets. Requires a nearby cash register

Notable NPCs

Giuseppi Renni and Mr McCutch

A musical duo that appears on Old Town lots and will entertain your sims, can be tipped 5 Simoleans

Gardener Bob

Appears on Old Town lots that sell seeds and vegetables, sims can buy plant tonic for their crops and get advice on how to grow their own crops

Pet Judge

Appears on lots that have pet judging podiums, he can tell you further details on pet judging.

Pet Trainer

This sim will appear on the pet store or anywhere you can adopt a pet. Can be used to train your pet for an increasing fee, dependent on your pets skill level.

W.C. Friendly

A jazz player that appears on cafe lots (any lot that has a barista/coffee or pastry stand)

Farming

Sims can grow crops by purchasing seeds from an Old Town merchant and planting them, which can be used for food, or produce can be sold in Old Town for money. Growing crops requires a certain amount of effort as sims will need to water, weed and protect the farm from animals or gophers. A buyable scarecrow or a pet cat can help with this, depending on the hunting skill of the pet. Once the crops have been harvested, they can be stored in a pantry or sold at the farmers market.

Garden plots can be found in the gardening section of build mode.

Sims can also purchase produce on certain Old Town shopping lots, if the sim has no room to farm. To store crops for cooking, you will need to purchase a pantry to store the produce in.

Residents

Unleashed also introduces a few new pre-made families to play.

  • Burb: Brad and his wife Tiffany, with their son Johnny and their dog, Tucker. This family would later appear in The Sims 2.
  • Charming: Consists of Claire Charming, with her pet dog Luna
  • Hick: Mama Hick and her son Elden live in what appears to be a trailer, with their three dogs.
  • Goth Sr: Parents of Mortimer Goth.
  • Kat: A single female with four cats, Yup a spinster.

Other Additions

The phonebook has been expanded to a dialog box now appears when calling neighbors. Previously sims were called from the pie menu which would also include any known townies or vacation sims if those expansion packs were installed. Services remain the same as their own section in the pie menu.

Five new careers are included – Fashion, Education, Animal care, Culinary and Circus.

MacOS Version

The game was also ported to the MacOS platform, and makes full use of the Carbon library which gives it OS X and OS 9 compatibility. As this was released in the PowerPC era, you cannot play it on modern OS X versions (10.7 Lion upwards, as these versions of OS X lack PowerPC support) On modern Mac’s it’s easier to use Boot Camp and use the Windows version of the game, but for M1 Macs you may prefer to use an emulator like QEMU or Sheepsaver to emulate an OS 9 PowerPC environment, which the game will run.

Conclusion

Unleashed was a dramatic upgrade to the sims engine, adding new specific to the game, expanding the neighborhood and the type of lots that can be used. I would say this was one of the more important expansions of The Sims as whilst previous expansions added features to the existing game, and expansions like Hot Date added their own expanded areas (Downtown), Unleashed dramatically replaced many game mechanics and in some ways feels like a sequel rather than an expansion. This was also one of the first expansions to ship on two CD’s, highlighting the amount of changes and value being added to the game.

Tragically this expansion never made it to the console versions, which deviated int heir own direction with the release of The Sims Bustin Out and URBZ Sims in the City.

Virtua Cop

An on-the-rails arcade shooting game, here you only have to worry about aiming and shooting and all the movement is done automatically. There is still a challenge though and fast reflexes are essential to get a good score in Virtua Cop. If you’ve played Time Crisis you will be familiar with the concept, but Sega have implemented different mechanics.

Don’t Shoot! Proceeds to run in front of player

By default you start off with the revolver, which is a standard pistol. Over the course of the game other weapons can be picked up like the shotgun or an automatic, which holds more ammunition and can fire more rounds without being reloaded, but can only be used through one ammo clip.
You will lose the additional weapon if you get shot by an enemy or if you hit a civilian, when this happens you will revert back to the standard revolver.

The whole objective of the game is to shoot the bad guys, whilst avoiding the civilians. Shooting a civilian will cause you to lose a life whilst shooting and disarming an enemy gives you a justice shot bonus. You can use the environment to help you, by shooting the red barrels you can create explosions that can take out several enemies.
Occasionally enemies will pop up on the screen and will throw an axe, you will need to shot them before their axe makes contact otherwise you will lose a life. These can take you by surprise, but remain consistent through multiple playthroughs, so over time you can memorise the enemy sequences.
Some enemies will also throw a grenade, you must shoot the grenade before it lands.

Levels:

There are three stages in total, at the end of each stage is a boss fight where you will need to shoot both the boss enemy and their projectiles.

Stage 1: Arms Black Market, Starts off on a shipping yard, where this is suspected criminal activity going on with the illegal import of weapons. The end boss is Kong, who uses a rocket launcher.

Stage 2: Underground Weapon Storage, Takes place on a construction site. Here the enemies start to become more frequent, with many popping up on screen, and environmental hazards involving vehicles now talking place. End boss here is called King (No, not the one from Tekken), and uses a flame flower that shoots balls of fire.

Stage 3: Gang Headquarters, We’re here in the EVL corporation headquarters. You fight shoot your way through the Skyscraper, through the various offices (equipped with Apple Macintosh Quadra 900s, guess we know what computers Sega was using back then). Here the enemies are a lot more quicker to react compared to the previous stages. At the end there are two gang bosses, Boss and Fang. Boss desk transforms into a mecha-suit that fires missiles, whilst Fang is an attack helicopter.

Versions

Arcade

Virtua Cop debuted on the original Model 2 arcade board and was a light gun based game. The player uses the gun to aim at targets to fire and shoot enemies. Reloading is done through aiming the gun away from the screen and shooting.
In total there are 3 stages, and can be played in any order. By default you have 5 lives, which can be amended in the games test mode. After all your lives have been lost, you need to insert credit in order to continue, but the game does allow you to pick up where you left off instead of starting from the first level again.

Sega Saturn

Sega ported the game to the Saturn in 1995 and was one of the fist games to be developed using the Saturn Graphics Library, which was intended to make it easier to develop games for the Saturn. Like other Model 2 to Saturn ports, the graphics quality has been reduced in order to adapt to the Saturn’s graphics hardware.
The Saturn does make use of pre rendered FMV for some of the opening sequences, however the arcade opening sequences is rendered in engine, although modified to account for the Saturn’s design.
The Saturn compensates for this with the addition of a couple of features like the training mode which helps you get used to the shooting mechanics by shooting a set amount of targets under a time limit. There is also a two player mode that can be access through the training menu.

The Saturn version also makes use of the Virtua Gun which is a light gun that functions only on CRT TV’s or the Saturn mouse.

Windows

Sega also ported the game to Windows in 1996 and makes use of DirectX X
Like the Saturn version it also features a couple of features. However it still lacks the visuals of the arcade, even though some high end systems of the time were capable of Model 2 like graphics. It’s likely Sega assumed most players would be using software rending as opposed to a dedicated 3D card, and designed the game as such rather than targeting high end hardware.

Settings screen in glorious Comic Sans, and when 640×480 was considered high res

The PC port does suffer from a few issue’s in regards to how it is controlled. Navigating the menus is a pain, as you have to use the keyboard arrow keys and the enter key to select, the mouse cannot be used at all. Seems like the game was designed to be used mostly with the gamepad. The mouse can be used to aim and shoot, with reloading being done by double clicking the right mouse button quickly.

In terms of support the game was meant to be used for Windows 95, but will also work with Windows 98. No support for NT (Not tested yet). The game makes use of DirectX 2 for its 3D API. There is also support for the Nvidia NV1 accelerator, which Sega’s early 3D PC titles had support for, this also makes use of a special executable that runs on that graphics card only. No modern API wrapper for that card exists, and many emulators (PCem/86Box/QEMU) have no support for this unique card.

As with all CD-ROM based games from this era, this makes use of CD Audio for the games background music. In order for this to play back you must have the game in a BIN/CUE format since this preserves the audio subchannel data. PCem and 86Box do support this form of audio when mounting those images directly into the emulator, providing the correct image format is used. On an actual system an IDE hard drive with the CD Audio header must be connected to the CD Audio port on the soundcard, otherwise the music will not play, modern SATA drives and onboard soundcards will likely lack this interface.

The Sims On Holiday

Or The Sims Vacation in simplified English

The expansion is very similar to Hot Date in which many game elements were revamped. With a new social interaction system, revised user interface, and a new vacation island area with additional sub lots. Whilst Hot Date introduced the concept of sims leaving their lots to go downtown, here sims can actually stay on these lots for an extended period of time, depending on how much money they have.

New interactions exclusive to On Holiday are released that allow sims to invite each other to play games based on the new objects added, like playing archery, volleyball or fishing. In addition, some of the new interactions from hot dates are added.

Holidays allow for sims to take a break from their schedule, as they are not required to work or go to school and dance sims in the first game have no concept of days off or weekends, this expansion allows sims to go off and do other stuff without having to worry about their jobs as they can stay on holiday indefinitely.

Vacation Island

There are three types of vacation lots available, each with a different environment:

  • Beach Lots: Set on your typical beach/seaside, sims can sleep in a hotel located on the lot which will each have a bed and a bathroom. Sims can swim in these areas or play volleyball and can rent sandcastle kits.
  • Forest Lots: Simulates a camping lot, here your sims are set near woodland and have the option to camp in a tent or rent a log cabin. These lots typically feature a campfire
  • Snow Lots: Set on a Ski/Snow resort, Some lots have an igloo that your sims can sleep in

Each of the three environments has three different resorts that scale to accommodate the budget of the sims traveling there, there is a cheap resort that features only basic amenities, a moderate one that features a mix of both, and a more expensive one that resembles a hotel of sorts.
Sims will need to check in every day at 11:00AM in order to access and use most of the lot facilities. The game will do this automatically unless the sims check out.

Internally, houses 40 – 48 are used or the holiday lots.

NPCs

Whilst On Holiday, sims will encounter NPC sims that will also be on the same resort. These are like townies (Downtown NPCs) of sorts in that the player cannot control but they can be interacted with, and if your sim has a higher enough relationship they can move in. Some families will have an adult but one or more kids, who will also join the family.
This is convenient if you wanted your sim to marry and expand their family quickly without having to go through the baby raising process (Which is horrid in the first Sims)

There are also new NPCs

  • Vacation Director Kana: Just walk around the lot relentlessly 24/7 with a clipboard, you have to admire her dedication. Your sim can ask her questions to find out more on the different features of the expansion.
  • Mascots, there are three in total but only one will show up on a lot at a time. The mascot will vary based on the lot environment, beach lots will get the Marky Sharky mascot (If only they got the Marky Mark mascot instead. Berry Yeti is present on the Snow lots and Archie Archer is on the forest lots. They can only be interacted by kids. This makes them annoying since they will constantly try to play with the kid, even if they are busy.
  • Janitor: Cleans up dirty items on the lot. They’re a bit too keen as they will immediately come and will sometimes block the doorway

Objects

A lot of these are intended for use on holiday lots, but can be used in the home buy mode catalog. As introduced in the Hot Date expansion, subcategories are introduced in buy mode which allows for better organization of custom objects.

KampRite Instant Campfire

Volleyball

Redwood Hot Tub

A hot tub that seats two sims, adults only. Very similar to the one introduced in Hot Date

Archery

Sims will earn tokens when they win, whih allows them to redeem prizes

Water Ballon Fort

Group activity where sims can throw water balloons

Snowboard Halfpipe

Sims seem to have problems skating without falling down

At least in heaven I can skate

Polar Bear Rug

Wait until PETA sees this…

Snowman

Not a buyable object but sims can build their own snowmen on snowy lots

Snowball Fort

Same as the ballon fort but with snow

Snowslide

Sims can slide, SSX style

Carnival Games

Like the archery game, your sim can earn tokens with they can redeem into prizes. These then become souvenirs when they move back home, which they can display on a dedicated shelf.

Mac OS Version

The expansion was ported to Mac OS and OS X and install’s in the same fashion.

Windows 98 SE Beta

98Se was an updated released of Windows 98 operating system, similar to how Windows 95 received updated builds that introduced support for new technologies. (98SE extends it support for Plug and Play, especially with USB devices and shipped with a lot more USB drivers, allowing for these devices to be detected.

Other changes was an updated version of Internet Explorer, DirectX, NetMeeting and Windows Media Player.

For this build (and many others) First issue was actually getting the installer to start, as the DOS bootdisk was unable to see the win98 directory. Attempting to change directory would result in a directory not found error message

The solution was to modify the iso image and amend the win98 folder to WIN98 instead. Easiest way to do this was to use 7ip to extract the contents of the iso image, and then use Imgburn to recreate the iso file.

Windows 98SE desktop

Software

UltraHLE: An early Nintendo 64 emulator that was capable of high level emulation. This allowed for acceptable framerates of Nintendo 64 games. Whilst it starts up, it will crash the entire emulator when you try to start a game.

QuickTime: Apple’s video and internet streaming application, for streaming video over a network. Also used on multimedia software and is installed automatically with that software

Netscape Communicator: A popular web browser that ultimately lost the first browser war to Internet Explorer

RealPlayer 7: Works but the title bar is glitched out, might be more to do with the PCem emulator or its graphics card (3DFX Voodoo Banshee)

AOL Instant Messenger: Popular in the US, but did not take off in the UK as MSN messenger was more popular here, sadly both died in favor of Whatsapp and Facebook messenger

Musicmatch, Background theme is from 98 Plus! expansion pack

Winamp: Null soft’s legendary music player capable of playing MP3 files

McAfee: An anti-virus security software, typically found preinstalled on Dell computers and uninstalled after 30 days

Adobe Acrobat Reader: For viewing PDF documents, commonly distributed with other CD-ROM software. I really like the splash screen art from this era of Adobe software.

Nero Burning ROM: A Very popular CD-ROM burning application, sadly PCem does not emulate a CD-R drive.

WinZip 7.0: Popular compression software, its like WinRAR with its user interface but also offers a wizard like interface

Pun on Hans-Solo?

Simcity 3000: Works well on this build on Windows, this was the original release that has a different opening movie compared to the later release (Unlimited), the background music has also been revised

The Sims Hot Date

The third expansion pack and one that brought a major change to the mechanics of the game, the main one being the introduction of community lots and the concept of your sims leaving their lots (well they could technically leave to go to work in the base game)

Also included a nice jazzy soundtrack when editing or vising downtown lots.

Installing the game requires the original game CD, or the House Party disc if that expansion pack is installed, as the game will install the original audio files to the hard drive. Previously the game would stream the audio from the CD to save disc space at the expense of performance.
If installing over the Deluxe Edition expansion pack, the user will need to run the deluxe edition installer before they can play the game, this is because the deluxe edition was released after Hot Date.

No new neighborhoods have been included with this expansion, but if you are missing the created neighbourhoods from the House Party expansion (Hoods 5-8) then the installer will create them for you. They will be typical blank neighborhoods without any houses or premade sims.

Upon starting the game, new sims will be generated. These will be your townies that are used for downtown.

Downtown, a new sub-neighborhood. Each hood has its own version of downtown with its own generated set of townies. Sims cannot visit a downtown from another hood.

The user interface has been updated with new features

Original user interface
From Hot Date onwards

The house meter and the friend’s meter have been removed and have not been replaced. They were removed in favor of adding the inventory and interests panels.
The inventory panel shows objects that are stored by the sims, these can be gifts that have been received by other sims, or prizes won by various games.

Downtown

A new sub-neighborhood, and the first to be included in the Sims engine. There are lots that your sim can visit with other sims.

You can have different themed downtown lots that cater to a specific
Restaurants typically have a podium, a kitchen with a commercial over, and a dining booth or dining table/seats

Shops generally have till’s and can have clothes racks that sims can browse and buy new clothes, or skins as they are referred to. There are also entertainment lots that have activities like pool tables, pinball machines and slot machines

The default lots for Hot Date make use of objects from the base game and the expansion itself, but not objects from other expansions. With this in mind, you can create new downtown lots using objects or themes from other expansions, like a nightclub using the DJ booth and dance floor from House Party. A spare downtown lot exists (23 Wright Way) for this purpose.

Objects

The buy mode catalog has been updated, and new sub-categories have been added to help classify items better. Downtown lots also have their own categories, depending on what type of lot you wish to build. Here objects are sorted into shops, restaurants, outdoor

Niagra Love Tub

A hot tub that can seat two sims, who can cuddle and woohoo play

Dawnette Hooded Stove

An oven that occupies two titles, can be placed downtown and is required to operate a restaurant

Bachmeier Grand Piano

A more expensive piano, placing this downtown will spawn a dedicated piano player NPC

Boggs Home Canning Center

Allows your sim to make preserves at home to sell, also increases the cooking skill

Laguna Vista Instand Pond

A fish pond where your sim can feed fish and place boats, multiple sims can use this

Bel-Air Dining Booth

Sims will sit after they order a meal at the podium, works as part of a restaurant set otherwise function as a regular table and chairs

Kiosk

Items such as flowers, toys, chocolate, and a copy of the game itself are sold here and can be bought by your sim, A cash till nearby is required to order

Food Counters

Two exist, one for ice cream and another for burgers, bars also exist for drinks

Social Interactions

New social interactions have been added, and the social system has been revamped for each sim to better handle interactions. Many have been grouped into one main social interaction, which then has a few sub-interactions. E.g. Talk has the ‘About Interests’, ‘Gossip’ & ‘Brag’ interactions. Entertain has ‘Joke’ and ‘Juggle’ interactions.

Mac Version

Hot Date was later ported to the Mac OS platform and was a Carbon application from the onset which meant support for older Mac OS versions was dropped. Only Mac OS 8.6 onwards and OS X 10.1 is supported.

Nicktoons Racing

Cart base racing game featuring popular Nicktoons of the time, complete with powerups

The opening FMV, and a look at the games menu and track selection screen

The character selection screen, You can choose from:

Rugrats: Tommy & Angelica

Hey Arnold: Arnold & Helga

Wild Thornberry’s: Eliza and Darwin

Spongebob Squarepants: Sprongebob and Patrick

Other playable characters include Ickis from Ahhh Real Monsters, Ren from Ren & Stimpy, Catdog The Angry Beavers, and a Mystery Rider that is unlocked by beating the game.

Tracks

Many tracks are based upon each Nicktoon show and follow the respective art style of that show.

Many of the tracks have shortcuts, which the NPC drivers will use more on a higher difficulty level. There are also many pickups and speed boost pads spread across the track. Some tracks will branch and split into two different section which can vary in speed and difficulty, one path might be shorted but with less pickups, or might have a few tricky bends which have to be navigated.

I’m disappointed they didn’t expand on the Rugrats themed tracks, considering they already released Rugrats games previously, why not have tracks that were based off Search for Reptar? like Toy Palace, or the Mini Golf levels.

Windows

Game can be installed to the hard drive and offers a minimal or a full install, with the full install including the opening FMV and music. At the end the user is given a choice to register their copy of the game.

The PC version benefits from a higher framerate, resolution and texture quality compared to the PlayStation version.

PlayStation

The game was ported to the PlayStation in 2001 and is a straight port of the PC version, with lower resolution graphics. However this version has issues when the CD drive is played at a higher speed and can lead to the opening FMV video skipping, which can also happen with the music. When being played on Duckstation, it is recommended to use the default CD drive speeds (2X/ 300K)

The PlayStation was the only console the game was released on, and did not see a release on any sixth generation console, despite the game being released from 2000-2003

Arcade

An arcade version was released in 2003 and was an adaption of the PC version and was distributed by Chicago Gaming Company

Last Bronx

Another Sega fighting game, but with weapons

Title Screen

Set in Japan (But from the title you would assume Brooklyn, new York) the game features actual real life locations set in Japan. It was the first Sega fighting game to use motion capture footage giving the character detailed and accurate move sets compared to Virtua Fighter.

The fights typically take place in the evening or night, and most of the stages have a dark urban tone to them in contract to Virtual Fighter 2 where most stages take place in the daytime since its meant to be based on a worldwide tournament, Last Bronx has a more underground fight club like feel to it.

Stages

All characters have their own stage, but when you select their characters their personal stage is skipped until the end, where you will face Red Eye on that characters stage

Cross Street: which is complete with advertising billboards and may be based off the Tokyo/Shibuya crossing. This is the first stage for all characters, unless you choose Tommy then Tears Bridge will be the first

Tears Bridge: is set near a warehouse / cargo park near a large bridge, hence the name. At this point the game is set in the evening, and most stages thereafter have a night time ambiance to them.

Dark Rooftop: reminds me a lot of Lei Wulong’s stage in Tekken 2, as its set on top of a skyscraper helicopter pad, with many building in the background. From the sky it looks like its set in the evening sunset, but Tears bridge gives the impression it is already night time, assuming the game is intended to simulate nightfall.

Saturn Version of the brilliant room stage

Moonlight Garden: A nice stage which is a departure from the industrial urban settings, this appears to be set on a garden or a large park and is a nice departure form the other stages

Lust Subway: Which is your typical Japanese underground subway, complete with display monitors. Thankfully this isn’t set at rush hour. This will be Yoko’s stage

Nightmare Island: Set on a construction or a building site, despite the name insisting its an island, you will fight Zaimoku on this stage.

Naked Airport: Set on an airport runway and reminds me of the Shooting Hoops track from Ridge Racer Type 4 This is Yusaku’s stage

Radical Parking Lot: Kurosawa’s stage, not much to say here except its set on a moderately used parking lot.

Brilliant Room: Hidden and only available if you beat Red Eye with the lowest time

Lust Subway from the Model 2
A common occourance – Saturn Version
Survival Mode Results

Modes

Arcade: The main game mode, you choose a character and progress through 8 stages, with a bonus 9th stage if you complete the game with a new time record.

Saturn/PC mode: Similar to arcade player but features a story mode complete with cut scenes, and opponents are chosen at random

Team Battle: Pick multiple fighters who will battle

Survival Mode: You only have one life, and the health bar carries over to the next round. Objective here is to last the longest

Training Mode: A basic training mode that show the different fighting moves across the roster

Network Play: On the PC version, allows two players to play over a LAN

Character Select

There is also an extra mode in the Saturn/PC version that allows you to view unlocked FMVs

Versions

Arcade

The game was released on the Sega Model 2 arcade board, and was designed to be an upgrade for Virtua Fighter 2. This version has the best graphics, and it makes full use of the Model 2 graphics hardware which was more powerful than the Sega Saturn or common Windows PC’s of the time, in terms of 3D performance. However this version lacks FMV endings. It should be noted that the AI in this version is difficult to beat, since it was intended for the player to use multiple credits within a single play-through, you’d be surprised at how hard it is to beat on a single credit, despite using the easy settings in the games config.

This version of the game is fully playable in the Nebula Model 2 emulator, but is still unplayable in MAME as of 2021.

Most of the other screenshots captured are from the arcade version, except where noted.

Sega Saturn

Introduced a Saturn Mode which is similar to arcade mode but the opponents are randomized. This has a few changes compared to the arcade version, with the 3D background options being exchanged for sprite based background which are handled flawlessly by the Saturn’s VDP2. You will mostly notice the effect when the charicters move to an extent where the camera has to pan to follow the player. FMV videos are also present in the Saturn mode. Although they are in Japaneese, English subtitles are provided.

Most Saturn emulators will play this game, being a 3D titles it will play slowly on less powerful hardware. The Nvidia Shield struggles to play at full speed using the Yaba SanShiro emulator, and the FMV videos pixilate whilst playing. Mednafen Saturn will work the best

Microsoft Windows

A Windows PC port was released in 1998 and is very similar to the Sega Saturn version, and makes use of DirectX. Saturn game mode is renamed to PC Mode but remains the same with random opponents. The PC version supports higher resolutions then the Saturn version, and retains most graphical effects but lacks the texture quality and geometry of the arcade version.

Like most PC titles that were released in the 90s, the game is reliant on using analogue CD audio, which can cause problems on modern systems that use SATA or IDE CD drives without the CD audio line being connected. The reason is that from Windows 2000/ME on wards, Microsoft introduced digital audio for CD decoding, where audio is sent via the IDE cable itself rather then than the CD audio line. There’s no easy workaround unless you play the game in Pcem or 86box, otherwise the game will play but with no background audio or music.

I’ve not tested the game on modern Windows NT based release, but can confirm the game to be playablle using PCem or 86Box using any Windows 9x based operating system with a 3DFX or S3 based accellerator.

Commandos: Behind Enemy Lines

Set in one of the World Wars, here you are the commander who is responsible for the lives of up to six men, and possibly the rest of Europe.

The games uses an isometric view, similar to the Sims but without the rotatable camera. Locations start off in Europe, but also range to Africa. The game is played using an isometric 2D view from only one angle, similar to The Sims. There are a couple of FMV sequences with footage from the time period itself which is related to the mission, this makes the game a good history lesson. Unfortunately in order to run on 1998 era hardware the footage ha to be heavily compressed to fit on a CD-ROM.
The games cover art is rendered in 3D, and there are some renders of the main character themselves. Sadly this is never used in game but would be ideal if the game was to be remade.

Installing the game

The game is mainly played in single player, but a multiplayer mode using LAN is supported. Here one player runs a server which will allow the clients to connect, and missions can be played cooperatively.

The game itself

Characters

There are six character in the game, each has their own voice and skills depending on their branch in the military. Each character will have a different loadout depending on the mission, and some missions require a certain character to be above in order to complete the objective, otherwise its game over.

Green Beret: The badass from Ireland, defiantly the man you want on your side during the World War. He is one of the more common characters you will command, being present in nearly every mission. Typical load-out consists of a pistol, a decoy radio to distract enemies, a knife to stab enemies in close contact. The green beret can also climb certain surfaces without the use of a ladder and can move barrels and corpses to hide from the enemy which prevents the alarm from being set off. In certain missions he can also bury himself in the terrain (typically snow). The green beret will be the most used character in the game, so its worth keeping him alive.
The Sapper: Expert in explosives and demolitions of which there are two types of bombs that he carried, a timed explosive which is deployed and explodes after a short amount of time, and a trigger explosive which is triggered by using a switch. Grenades are also equipped which can be used to destroy a group of enemies, but the loud noise will cause the alarm to sound. The explosives are only used towards the end of the mission.
The Driver: An American soldier., Is mainly present in missions where a truck or a vehicle is being used. He also functions as the medic and can heal other commandos if they lose any health. He also carries a machine gun if things get a little heated.
The Sniper: A well mannered Sniper with a deadly weapon, also services as the teams medic if the Driver is not present on the mission
The Marine: An Australian who is able to go underwater. Ideal for maps that contain a lot of water or a river, which may be needed to navigate to certain areas. The marine carries a diving suit that allows him to swim underwater, and will sometimes have a inflatable raft that can carry up to two other commandos.
The Spy: A French former soldier who can wear the Nazi uniform as a disguise, although this only fools regular Nazi soldiers and has no effect on commanders, who will see through the disguise. Carries a syringe loaded with leather poison to silently take out enemies making I’m sort of like an assassin.
• There are two over controllable characters that appear in some missions, the Pilot which is used to escape at the end in a plane (Level 10), and the prisoner who your commando will have to rescue as part of the mission (Level 12)

Levels

First few levels are set in Norway, and feature green terrain with some parts of snow on the ground. Be mindful of this as enemies can see your footprint in the snow and will investigate. Level 5 is completely covered in snow and takes a while for them to disappear.

Waka Waka Its time for Africa

Levels 8 – 12 onwards are set in North Africa, and you will notice the new terrain as well as the new outfits your commands will be wearing. In these levels oil canister’s can be used to set building and vehicles alight, with the game considering this as an explosion and trigging an alarm. You can place multiple barriers nearby to create a chain reaction explosion.

Level 13 – 15 and onwards are set in Normandy and features a varied terrain.

Finally levels 16 – 20 are set in Germany.

There are also a few tutorial levels available to learn the game mechanics.

Gameplay

Guards – these will be populated throughout the map and are your main enemy. Some of these will be stationary but will others will follow a preset patrol route. There can also be a group of guards, typically 3 but sometimes up to 8 following a preset route. You will need to study their route and make sure your commando does not fall into their field of view. If the tertian contains snow, make sure they don’t catch your footprints.

Enemies can also be stationed in machine guns or armed vehicles, and may also be hiding in various building indicated by the Nazi flag.

A patrol

Alarm – If a group of soldiers notice any dead fellow officers (They shout something along the lines of uncle Lester), or hear any gunfire or explosive, an alarm will sound which will cause more enemies to appear on the map, and will often patrol more quicker. This makes it harder to complete the objects since guards will be on higher alert, and you will have to be more stealthy from then on.
Sometimes soldiers will should Alarm, but one will not sound as they are too far from base. You can use this to your advantage by studying the map to see where the nearest bunker is.
In some levels, sounding the alarm is an instant mission fail.

Game settings

Submissive to enemy halt, if your commando gets caught by the enemy, this option determines if they halt their existing command, or if they will continue as normal.

Laconic commands refers to the acknowledgment your commando will make when you issue a command, if this gets annoying you can disable it and will mute your commandos.

The third option I would assume refers to background noise, but I wasn’t able to change this option.

Multiplayer

There are two ways to player a multiplayer game, either locally using IPX, or over the internet using TCP/IP. Both options are difficult to do since IPX support has been deprecated in modern versions of Windows (XP onwards) and the MPlayer service, which the game relied on for its central server is longer online. Trying to connect results in the above error message.

However it may be possible if you use two Windows 98 machines, and dedicate one as the server, since the server application is simply a console/MS-DOS program that runs in background.

The Sims Livin It Up

Also known as Sims Livin Large, not sure why they changed the title but Livin large sounds like a fat acceptance movement slogan…

The first of many expansion packs for The Sims, and a must-have since the base game was quite barren for content. Let’s see what’s been added:

Multiple neighborhoods can coexist, and the expansion ships with 5 extra goods for up to 50 different lots/families. More can be added by navigating to the games system directory, and creating a new Userdata folder (up to 99 supported). Each hood has its own set of lots and families, and with later expansions, they also have unique NPCs that show up on their lots. Sims from one neighborhood will not appear in another, and the appearance cannot be customized, unless you mod and load an altered bitmap has the hood’s background screen, but I think the game only allows one background bitmap to be set for all hoods. You would still be stuck with the name neighborhood background.

Objects

Genie Lamp: When rubbed, will summon a genie who gives the choice of two wishes. They do have a chance of going wrong.

Here you can choose between two random choices

A nice result, our wish was granted and we got a free high-end TV

Unfortunately, it was the exact same model that we already had.

Wishes can go wrong, I’m not sure on the change (Possibly 50/50) but when a wish backfires it can result in something drastic, like an object being set on fire or overdue bills being spawned. Always save before making a wish

Vibromatic heart bed: A bed that increases comfort and is where the magic happens. Costs 20 to use the vibration function each time which sucks considering its an expensive bed.

Telescope: Can be used to increase the logic skill and satisfies the fun meter. There is a chance your sim can be abducted by aliens. When this happens they will be returned with a new randomized personality.

When an abduction occurs, all sims will walk to the telescope, cry for a minute and then go back to what they were doing.

Moosehead: This shows the current mood of the lot, its ankers are based on the average mood of all sims and is useful for later expansion packs like House party to judge if a party is going well.


The Concatenation Station: A chemistry station where sims can make potions. This is created at random.
Blue: The most likely potion to be made, fills 3 needs bars which are chosen at random
Orange: Sims become invisible for the next 12 hours
Light Green: The one to avoid, this causes nearly all needs to plummet to low levels
Dark Green: Makes an evil clone of your sim who will perform bad interactions with other Sims, causing their relationship to suffer
Red: Makes a random sim fall in love with them
Purple: Turns your sim into a monster
White: Will cure any sickness, only creatable by a sick sim
Yellow: Inverts the Sims personality for all points
Creating any potions runs the risk of a visit from the police complaining about the smell, and you may be fined. The chemistry table also has a risk of exploding and must be repaired before it can be reused, this will not cause a fire.

Servo: A robot that acts as the Maid, Gardiner and repairman all in one NPC, one of the most expensive objects in the game. However he has to be manually turned on by your sim, he doesn’t come out automatically when a mess has been made but he can be instructed to serve meals.

Voodoo doll: This can be used by sims to annoy or frustrate another sim which results in their comfort level dropping. Useful to get rid of unwanted guests (Not NPCs)

The little bugger itself (not the sim), be careful when you own this

The gerbil painting, helps cure the disease.

Whilst your sims cannot communicate with the dead, or look into the future, Instead your sims will be given a mini-quest, of which they will be rewarded with a change of personality.

NPCs

Grim Reaper: Appears when a sim has died, can be pled with who will either ignore, resurrect the sim, or resurrect them as a zombie.

Monster: Resembles Frankenstein, Should your sim drink a specific potion, they will temporally turn into a monster and will break all items on the lot and will need to be repaired, But they seem to like painting, If there is an easel on the lot they will paint until they turn back.

Tragic Clown: Appears when your sims has the tragic clown painting and your sim is in a bad mood. If installing on a fresh install, his painting will appear on prebuilt lots.

The tragic clown in action. The only advantage he brings is you can socialize with him to boost your social motive, otherwise he will become a hindrance since he will wake your sim up if they’re sleeping.

Other additions

New floors and walls have been added that allow you to theme your Sims houses as if they were from a certain period, there’s a medieval look, or a retro 50/60s look to an interpreted future theme, complete with teleports that act as stairs or spaceship-like doors.

Sickness: Guinea pig, this was one of the more controversial features that were added to this expansion pack, since it’s possible for your sim to get sick and die which was not known to many players at the time leaving them to wonder why their sims kept randomly dying since the game only informer when your sim has died, but not the cause of death. This disease is caused by having your sim play with the guinea pig whilst it’s either hungry or if its cage is dirty. Once your sim has been bitten their energy motive will begin to decay faster, and sims will start coughing and sneezing. To cure, the ill sim must have plenty of rest and motives should be kept as high as possible.
The disease is contagious and can be passed to other sims via contact.

Roaches: Another annoying feature, they appear if your lot is dirty. If there are dirty dishes or a lot of trash on the lot.

The Sims Deluxe Edition

This SKU was introduced in 2002 and replaces The Sims, And the Livin It up Expansion pack since it combines content from the two games. This became the new base game as the previous titles were discontinued, and further deluxe bundles were introduced in specific markets that combined certain expansion packs, like Triple Deluxe which bundles House party and On Holiday.

The neighborhood screen has been slightly altered with the top bar being added for use with future expansion packs (Hot Date and On Holiday)

Deluxe Edition also comes bundled with the Sims Creator which is used for creating Sims faces for use in the game. You can also import a photo and paste it onto a Sims head for use in the game. Also, most downloadable objects that were released on the EA website were included, but not the downloadable families like the Hatfield’s or the Jones. Deluxe edition still ships with the premade sims, including the Mashuga’s from the Living It Up expansion.

Version information and the build date

Mac OS Version

The expansion was later released on the Mac OS platform and installed in a similar fashion to the PC version. If the user has multiple copies of The Sims installed, they are prompted to select the folder they wish to install.

Like the original game, Livin Large only supported classic Mac OS, with a Carbon update being released later for compatibility with Mac OS X