Urban Chaos Riot Response

An FPS from the developers of the Batman Arkham games.

Urban Chaos: Riot Response is a first-person shooter video game developed by Rocksteady Studios and published by Eidos Interactive. It was released in 2006 for PlayStation 2 and Xbox and was part of the last batch of FPS games for the sixth generation consoles, as the PS3 and 360 were starting to take over.

The game takes place in a fictional city called Union City, where a gang called “The Burners” has taken over and is causing chaos and destruction. The player takes on the role of Nick Mason, a member of an elite police unit called T-Zero, tasked with restoring order to the city.

One of the standout features of Urban Chaos: Riot Response is the game’s emphasis on non-lethal force. While the player is armed with a variety of weapons, they are encouraged to use non-lethal force to subdue rioters and gang members. Failing to do this will impact the mission, and will affect your overall objects and medals of which can be used to unlock additional weapons. Many enemies can be subdued by using the tazer to shock them.

And if you are wondering why the gaming is called The Burner, they like to play with fire, a lot of fire. Expect there to be a lot of burning buildings in the game, and enemies that throw Molotov’s.

The game also features a robust multiplayer mode, allowing players to compete against each other in a variety of game modes. The multiplayer is a lot of fun and adds significant replay value to the game.

The plot of Urban Chaos: Riot Response revolves around the efforts of an elite police unit called T-Zero to restore order to the fictional city of Union City, which has been taken over by a gang known as “The Burners.”

The player takes on the role of Nick Mason, a newly recruited member of T-Zero, who must battle against the Burners and other gangs that have taken over the city. Along the way, Nick will face a variety of challenges, including hostage situations, bomb threats, and other violent confrontations.

As Nick progresses through the game, he begins to unravel a larger conspiracy involving the Burners and their enigmatic leader, a masked figure known only as “Kane.” With the help of his fellow T-Zero officers, Nick must navigate the dangerous streets of Union City and bring an end to the Burners’ reign of terror.

Eleven missions are featured in the game which are set around the city. You start off on Hope Street where the local Police station is under attack. This level serves as a tutorial of sorts which gives you guidance on how to use the various weapons and commands for your NPC’s who can assist in completing the level objectives. Eventually you make your way through the canals, through City Hall, the Dockyards and the City Metroline. Disrupting the gang’s presence as you go along. The game finishes in your own safe house where you must defend it from the criminal gangs. Each mission begins with a cutscene presented in the format of a news report, like something you would see off CNN or Fox News. There are also in game cutscenes and dialog from the NPC’s that explain the mission details.

All missions have a primary objective that must be completed, and special objectives that whilst optional, will unlock medals that are useful later in the game. Many of these are for non-lethal arrests, not harming innocent bystanders, headshots and collecting gang masks (for DNA samples I assume).

Many missions will feature one or more companions that you must protect and keep alive, as they are required to unlock certain doors, or to activate specific objects. The mission will fail if these characters die.

Emergency missions refer to specific in-game scenarios or situations that require immediate attention and intervention by the player-controlled character – Nick Mason, and the T-Zero unit. These missions typically involve high-stakes situations that contribute to the overall narrative of the game. The term “emergency missions” suggests that urgent action is needed to address a crisis or threat within the game’s fictional city.

These missions can vary in nature and may include scenarios such as:

  • Hostage Situations: T-Zero must rescue hostages held by criminals or terrorists.
  • Bomb Threats: Dealing with explosive devices that pose a threat to public safety.
  • Armed Confrontations: Engaging in intense gunfights with criminal elements.

Every so often the game will play a slow-mo sequence of an enemy getting shot, very Max Payne

There is also a multiplayer mode that supports both Xbox Live and System Link. Insignia currently supports this game and it plays quite well though finding enough players for a match will be a challenge, its best to check the official Discord to find other players. Here you can play as either the Burners (gang) or T-Zero and you must fight for control of the map.

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