Daily Archives: November 26, 2024

Bodycount

An interesting FPS that got overshadowed

A first person shooter with arcade like shooting mechanics, released in 2011 to a crowded market where it had to contend with Gears Of War 3, Modern Warfare 3, Red Faction: Armageddon and Killzone 3. It’s an easily forgotten game on the count of its poor promotion (I only know of this game since it was recommended to me on Amazon years ago). The gunplay is ok for the most part, but some of the weapons like the silenced pistol are redundant since this game has very poor stealth mechanics, with enemies often reacting to you despite being out of their view. Still when pulled off correctly, it can help you take out enemies one by one rather than getting swarmed,

However a lot of the gameplay consists of holding the current position whilst waves of enemies attack, and this gets very repetitive the further you progress through the game. Sometimes the spawning is sloppy, with enemies simply appearing out of thin air.

There were a few innovations to help with this, ‘Intel’ is a core mechanic to the game and is collected when you kill and enemy, it’s used to power up your character to use weapons like explosive bullets, or adrenaline to help with the more difficult waves. Also some sections of the environment as destructible, which can help with dealing with large waves of enemies.

The main story of the game isn’t working delving into, essentially you’re against an entity known as ‘The Network’. This isn’t very well explained and often you are left wondering what is going on, you will often go from battles in beautiful real-world locations to these futuristic Tron-like areas which look very out of place.

Aside from the campaign, there is also a BodyCount mode that lets you load up a previous chapter to complete it in an arcade style to get the highest points.

Versions

Xbox 360: The preferred platform for reasons outlined below. Sadly this isn’t compatible with the Xbox One or the Series consoles.

PS3: This version is the worse of the two, running at a lower resolution complete with screen tearing.