Tag Archives: 2006

The Sims 2 – Open for Business

The third expansion released for The Sims 2, that added the ability to create and run business from their own home, or from a community lot. This expansion also included the concept of badges, business perks. OFB gives sims more options on how to make money, instead of having to have a career.

A sims sweatshop

Business can vary from selling goods purchased from buy mode to their own produce like cakes/robots/flowers/etc that the sim has produced. Items from other expansion packs can be sold or monetized into a service. By default, the shipped Shopping district (Bluewater Village) comes with a few premade business like a florist, a cake shop and a Toy shop, A few ideas are:

Fish: With the Seasons expansion, You can have your sim catch fish from a nearby lake and then sell it other sims, since the types of fish is dependent on their talent badge and access to a lake, this could be a useful way for sims to buy and cook fish if they have no access to a lake on their own lot. Also remember that sims cannot increase their skills and badges on a community lot, so it’s impossible to catch more expensive fish without cheats unless they have a lake on their own lot

Cakes/Food: Sims with a high cooking skill can produce food that can be sold for other sims. Things like pizza and Chinese food still cannot be produced which I think was a missed opportunity with this expansion, you could have had sims create their own fast food place.

Beauty Salon: Freetime introduced a hair salon chair which allows sims to give makeovers to other sims, also serves as a nice opportunity to change the appearance of NPC’s and townies

Boxing Gym: The punching bag normally cannot be purchased as its an career reward for the military, however a sim that has unlocked this can use it to set up their own gym. It’s a bit tricky to set up as sims wont autonomously use it, instead you have to have your sim offer lessons to them.

Art Studio: Sims can produce their own paintings and sell them to other sims. Having them to do portraits for other sims can be tricky as they will reject this if the relationship is low. Also the painting’s the sims produce are done at random.

Farm: Sims that can grow crops can also sell their produce, useful for sims that do not have enough land to grow their own. This best way to do this is to grow their own produce at home, then sell it off at a community lot they own.

Robot/Electronics: With the Robot station, sims can product electronic items like drones and full on Servo’s than can be brought and activated. Dones can be for security or food (The munchies bot brings either Pizza or Chinese Food). These tend to malfunction often and are more trouble than they are worth.

Textiles: With the Freetime expansion, sims can craft and sell their own fabrics. With a high enough talent badge, you can create your own clothing.

Pottery Shop: Also included with the Freetime expansion, Sims can sell a range of pottery.

Car Showroom: You can purchase the craftable car, have your sim fix and complete it and sell it. This one is best suited for a home lot, as I ran into a few issues trying to attempt this on a community lot. First is vehicles cannot be purchased in Buy mode whilst on a community lot, and storing them in the inventory caused issues when placing them on the driveway.

Fighting in a pottery shop, You break it you pay it

There is a bit of micromanagement needed when running a business, as you are expected to manually assign your employees roles to ensure the business remains functional. Over time, they will need to be assigned on break, otherwise they will quit.

Craftables are a new concept introduced in the game, and are made by purchasing the correct workbench. This is where the skill badges comes in, as the type of items the sim can make Is dependent on how good their badge is for that talent.

Robots are one of the new objects that can be crafted. You start of by making simple toy’s, then onto sentry drones (which are quite useful, like the Munchie bot that will deliver food every so often) to eventually a Servo. Some of the robots have a tendency to break down often, like the hoover bot. When this happens it will just spew trash all over the lot, and it will happen quite frequently regardless of the sims talent or mechanical skill. Personally I would avoid these and just stick with the gardener or maid, or install a mod to reduce the chance of breakage.

The Servos, when powered up become their own sims. They can be controlled, get a job and do most tasks a sim would normally do. They have and have a different set of motives comparted to a human sim, relying on sunlight for power. Servos will always have a desire to clean up, and will often do chores automatically. This is in contrast to the Servo that was introduced in Livin Large, where they had to be manually activated by the sim,

Shopping districts are introduced in the game, these are subhood’s that had can be added to an existing neighborhood. They can also be used if you run out of space on your current neighborhood. There is no hard limit on the amount of sub hoods that can be added, and sims can travel between different subhoods.

Bluewater village ships with the game and adds a few families to the game, these serve as examples of the different buisness that can be used with Open For buisness.

  • Tinker: Stephen, Wanda and their daughter Melody, they are currently in the toy making business and are operating it from home.
  • Delarosa: Florence operates a flower shop from her lot
  • Jacquet: Denise, with her son Gilbert who are owners of a local bakery.
  • Landgrabb: Malcom Landgrabb lives here, who is no stranger to The Sims having previously appeard in the console games (Bustin Out). Dudley and Mimi do not appear and there is no mention of them in the family tree.
  • Ramirez: Checo, Lisa and their daughter Tessa, live on a fairly typical household lot. There is a lemonade stand outside which Tessa can use to sell lemonade. Both parents are unemployed, so Tessa must be shitfing some Lemonade to pay the bills
  • Gieke: Family bin sim, can be moved onto any lot he can afford.
  • Larson: Twins Jason and Jodie, who currently do not have a business (or a lot) of their own.

Conclusion

Open For Business adds a lot of new features to the game, but the implementation is not without flaws. NPC/Townie sims will constantly try to interact with your employees which can cause then to be unassigned from their tasks, leaning into the micromanagement element of the game. NPC sims also tend to hang around on lots even after they have finished shopping, often getting into fights with other sims which can affect the business ranking (which is unfair). Often you will have to manually dismiss these sims off the lot to prevent your rating from tanking, or so the game will actually spawn sims that will buy items. A quirk of The Sims 2 is that the game will only spawn so many sims on a lot according to your systems capabilities and after a while, will stop spawning sims because the existing sims are wandering around the lot or are playing outside.

The employee system could have been implemented better as its not always easy to tell when they need to go on a break, and they often quit for no reason even whilst on break. Thankfully there are mods that can fix this.

Resistance: Fall Of Man

A First person shooter developed by Insomniac Games and published by Sony Computer Entertainment, making this an exclusive game for the new PlayStation 3 console. The game is set in an alternate history version of the year 1951. Instead of World War II, humanity faces an alien invasion by a species known as the Chimera. The story follows U.S. Army Ranger Sergeant Nathan Hale as he fights to repel the Chimera from Britain, where they have already conquered much of Europe and Asia.

The narrative is presented through a documentary-style framing device, detailing Hale’s involvement in “Operation Deliverance,” a last-ditch effort to save Europe. Hale discovers he’s immune to a virus that the Chimera use to transform humans into their kind, which gives him enhanced abilities.

The main character, Nathan Hale, is part of Operation Deliverance, the last significant military operation aimed at stopping the Chimera’s invasion of Britain. The Chimera have already conquered much of Europe and Asia, transforming humans into their own kind through a virus. Hale starts in York, where he witnesses the brutal efficiency of the Chimera. Here, he learns about his unique immunity to the Chimeran virus, which instead of transforming him, enhances his physical abilities. After York, Hale moves to Manchester, where the mission involves securing a scientist named Dr. Richard Grey. Dr. Grey has developed a weapon called the Leaper, which uses Chimeran technology against them.

Along the way there are various objectives, including assisting the rebel forces from the Chimera attack. To add some variety into the game, some missions will have you either in a tank, or a jeep with an accomplice. Similar to the warthog from halo, you can switch between driving and gunning and can even crush enemies by running them over.

A lot of the games story has similarities to Gears Of War, which was Microsoft exclusive Third-person shooter set in a gritty environment. Resistance explores themes of an alien invasion, biological modification, immunity versus infection, and the struggle for human survival against a non-human threat. It delves into the psychological horror of what it means to be human when facing a force that corrupts and assimilates. In comparison, Gears of War Focuses on themes of war, duty, redemption, friendship, and the fight for one’s home. It also deals with the ethics of warfare, leadership, and what it means to be a soldier in a seemingly endless war.

While both games are set against backdrops of apocalyptic scenarios, Resistance: Fall of Man focuses on an alternate history with a more cerebral, horror-oriented approach to its alien invasion, whereas Gears of War dives into a more traditional war narrative with deep character studies, focusing on the human elements of war, brotherhood, and survival.

Resistance explores how an external, alien threat can unite disparate nations. Despite historical animosities, countries are shown working together against a common enemy, the Chimera. This unity is not just military but also cultural, as seen in the game’s depiction of soldiers from various nations. The concept of total war is evident, where every aspect of society is mobilized for the war effort. The game shows civilians, scientists, and soldiers all contributing to survival against the Chimera. This reflects the idea of a society on the brink, with all resources and efforts directed towards defense or counter-attack. There’s an underlying theme of using the enemy’s own technology against them, which touches on the ethics of biological and chemical warfare, a real-world political and ethical issue. Dr. Grey’s Leaper weapon and the study of the Chimera virus represent this theme.

While not explicitly detailed, the existence of the Chimera can be seen as a metaphor for authoritarian regimes or oppressive forces. The way the Chimera conquer and transform humans could symbolize the loss of individuality and freedom under oppressive rule. The resistance against them symbolizes the fight for human rights and autonomy. Political leaders and the military command are depicted as making hard choices for survival, often at the cost of individual lives or ethics. This theme explores the political necessity of sacrifice in wartime, paralleling real-world decisions in conflicts.

Resistance features both conventional weapons from the era and futuristic weapons influenced by the Chimera technology. Each weapon typically has two distinct firing modes, like the Auger which can shoot through walls or create a bullet-blocking barrier. The Hailstorm Shoots subsonic bolts that bounce off surfaces, increasing their lethality with each bounce. The ricocheting bullets add an element of unpredictability, it also gives the series its own identity through its weapons which is common with sci-fi themed games.

Despite being a Sony developed game, it remains only on the PlayStation 3 with no remake or rerelease for the PlayStation 4. It appears the game didn’t have enough of a broad appeal for Sony to port the game to the PS4. It was followed up by a sequel with Resistance 2, and a portable spin-off.

Black

A gritty FPS released towards the end of the sixth generation

Developed by Criterion Games and published by Electronic Arts in 2006. The game was released for the PlayStation 2 and Xbox consoles, and later made compatible with the Xbox One.

The game follows the story of Jack Kellar, an operative in a secretive government agency known as the “Black Ops”. The game is set in various locations across the globe, and the player must use a variety of weapons to fight through enemy forces and complete objectives. Kind of similar to another game that features the Black Ops name that would be released a few years later.

One of the standout features of Black is its impressive graphical fidelity for a game released in 2006. The game features realistic textures, lighting, and particle effects, which help to create an immersive and gritty atmosphere. The game’s sound design is also excellent, with a range of realistic weapon sounds and explosive effects that add to the immersion.

Gameplay-wise, Black is a fairly standard first-person shooter with a few unique elements. The game’s “gun porn” approach means that the player has access to a large variety of real-world firearms, each with its own strengths and weaknesses. The game also features destructible environments and objects, allowing players to blast through walls and obstacles to create new paths or take out enemies.

While Black is an enjoyable game, it does suffer from a few shortcomings. The game’s story is fairly thin and generic, and the voice acting can be hit-or-miss at times. Also the game’s difficulty is overly punishing, particularly on higher difficulties. There also isn’t much diversity in the gameplay as you can gather from the screenshots, mostly you just point and shoot at enemies. No puzzles to solve or any underwater or driving segments to break up the gameplay.

The story of Black follows Jack Kellar, a member of a secretive government agency known as the “Black Ops”, as he carries out a series of missions across the globe. As Kellar progresses through the game, he begins to uncover a larger conspiracy involving a mysterious arms dealer named Solomon. Along the way, he encounters a number of other operatives, both friendly and hostile, and uncovers more about the larger conspiracy at play.

Ultimately, Kellar discovers that Solomon is attempting to sell a powerful new weapon to a rogue CIA agent named Moffitt. Kellar and his team must then race to stop Moffitt from acquiring the weapon and using it for his own nefarious purposes. Most of the story is told through the FMV cutscenes, which cannot be skipped unless you are replaying the mission. There isn’t any multiplayer element in Black which is odd for an FPS, but it shows most of the effort went into the storyline and gameplay.

Urban Chaos Riot Response

An FPS from the developers of the Batman Arkham games.

Urban Chaos: Riot Response is a first-person shooter video game developed by Rocksteady Studios and published by Eidos Interactive. It was released in 2006 for PlayStation 2 and Xbox and was part of the last batch of FPS games for the sixth generation consoles, as the PS3 and 360 were starting to take over.

The game takes place in a fictional city called Union City, where a gang called “The Burners” has taken over and is causing chaos and destruction. The player takes on the role of Nick Mason, a member of an elite police unit called T-Zero, tasked with restoring order to the city.

One of the standout features of Urban Chaos: Riot Response is the game’s emphasis on non-lethal force. While the player is armed with a variety of weapons, they are encouraged to use non-lethal force to subdue rioters and gang members. Failing to do this will impact the mission, and will affect your overall objects and medals of which can be used to unlock additional weapons. Many enemies can be subdued by using the tazer to shock them.

And if you are wondering why the gaming is called The Burner, they like to play with fire, a lot of fire. Expect there to be a lot of burning buildings in the game, and enemies that throw Molotov’s.

The game also features a robust multiplayer mode, allowing players to compete against each other in a variety of game modes. The multiplayer is a lot of fun and adds significant replay value to the game.

The plot of Urban Chaos: Riot Response revolves around the efforts of an elite police unit called T-Zero to restore order to the fictional city of Union City, which has been taken over by a gang known as “The Burners.”

The player takes on the role of Nick Mason, a newly recruited member of T-Zero, who must battle against the Burners and other gangs that have taken over the city. Along the way, Nick will face a variety of challenges, including hostage situations, bomb threats, and other violent confrontations.

As Nick progresses through the game, he begins to unravel a larger conspiracy involving the Burners and their enigmatic leader, a masked figure known only as “Kane.” With the help of his fellow T-Zero officers, Nick must navigate the dangerous streets of Union City and bring an end to the Burners’ reign of terror.

Eleven missions are featured in the game which are set around the city. You start off on Hope Street where the local Police station is under attack. This level serves as a tutorial of sorts which gives you guidance on how to use the various weapons and commands for your NPC’s who can assist in completing the level objectives. Eventually you make your way through the canals, through City Hall, the Dockyards and the City Metroline. Disrupting the gang’s presence as you go along. The game finishes in your own safe house where you must defend it from the criminal gangs. Each mission begins with a cutscene presented in the format of a news report, like something you would see off CNN or Fox News. There are also in game cutscenes and dialog from the NPC’s that explain the mission details.

All missions have a primary objective that must be completed, and special objectives that whilst optional, will unlock medals that are useful later in the game. Many of these are for non-lethal arrests, not harming innocent bystanders, headshots and collecting gang masks (for DNA samples I assume).

Many missions will feature one or more companions that you must protect and keep alive, as they are required to unlock certain doors, or to activate specific objects. The mission will fail if these characters die.

Emergency missions refer to specific in-game scenarios or situations that require immediate attention and intervention by the player-controlled character – Nick Mason, and the T-Zero unit. These missions typically involve high-stakes situations that contribute to the overall narrative of the game. The term “emergency missions” suggests that urgent action is needed to address a crisis or threat within the game’s fictional city.

These missions can vary in nature and may include scenarios such as:

  • Hostage Situations: T-Zero must rescue hostages held by criminals or terrorists.
  • Bomb Threats: Dealing with explosive devices that pose a threat to public safety.
  • Armed Confrontations: Engaging in intense gunfights with criminal elements.

Every so often the game will play a slow-mo sequence of an enemy getting shot, very Max Payne

There is also a multiplayer mode that supports both Xbox Live and System Link. Insignia currently supports this game and it plays quite well though finding enough players for a match will be a challenge, its best to check the official Discord to find other players. Here you can play as either the Burners (gang) or T-Zero and you must fight for control of the map.

Saint’s Row

Saints Row is one wild ride. It’s like Grand Theft Auto on steroids, with an added dose of wackiness and humor – the original one that is, not the zoomer version.

You play as the leader of the Third Street Saints gang, trying to take over the city of Stilwater one block at a time. The gameplay is pretty solid. It’s a sandbox game, which means you can go anywhere and do anything you want. You can drive cars, shoot guns, and even fly helicopters. The missions are varied and exciting, ranging from taking out rival gang members to rescuing your homies from prison. There’s always something to do in this game.

The customization options are also a big plus. You can create your own character, from their physical appearance to their clothing and accessories. You can also customize your cars and weapons, making them unique to your playstyle.

But where Saints Row really shines is its humor. This game is hilarious from start to finish. The dialogue is sharp and witty, and the characters are all memorable in their own way. The game never takes itself too seriously, which makes it a refreshing change of pace from other, more serious sandbox games.

Some of the characters in the game

  • The Protagonist – The player-controlled character and the leader of the Third Street Saints gang.
  • Julius Little – A founding member of the Third Street Saints who helps the Protagonist take over the city of Stilwater.
  • Johnny Gat – A charismatic and violent member of the Third Street Saints who becomes a close friend and ally of the Protagonist.
  • Lin – A tech-savvy member of the Third Street Saints who helps the gang with their computer-related needs.
  • Aisha – The Protagonist’s girlfriend and a former member of a rival gang, who becomes a strong supporter of the Third Street Saints.
  • Dex – A member of the Third Street Saints who is known for his business acumen and negotiating skills.
  • Troy – A high-ranking member of the Los Carnales gang, one of the rival gangs the Third Street Saints must defeat.
  • Victor Rodriguez – The leader of the Los Carnales gang, who serves as the primary antagonist of the game.

The Gangs

  • The Third Street Saints – The main gang that the player controls in the first three games of the series. Originally a small-time gang, they become one of the most powerful and influential gangs in Stilwater and later in Steelport.
  • Los Carnales – A Mexican-American drug cartel that serves as the main antagonist gang in the first game of the series.
  • Vice Kings – An African-American gang that controls the southern part of Stilwater. They are the main antagonist gang in Saints Row 2.
  • Westside Rollerz – A gang that specializes in street racing and drug trafficking. They are one of the three gangs that the Third Street Saints must defeat in Saints Row.

Activities

The game features a variety of activities that players can engage in to earn money, gain respect, and improve their skills. These activities range from traditional side missions to more unique and unconventional challenges. Escort where the player must escort a VIP to a destination while protecting them from enemy attacks, Mayhem – The player must cause as much chaos and destruction as possible within a set time limit, Hitman – The player must assassinate a target without being detected by the police or rival gangs and Racing – The player can participate in a variety of street races to earn money and respect. There are other side activities like Insurance Fraud. There are also additional activities like drug trafficking, Insurance fraud and Snatch, many of these reward you with respect that is required to start certain missions, and rewards you with cash.

Like many open-world games set in urban environments, it does touch on some social and political issues, albeit in a somewhat satirical and exaggerated manner. The game prominently explores the world of street gangs and criminal organizations. It depicts the power struggles, violence, and territorial disputes that are often associated with gang culture, which can be seen as a commentary on issues related to urban crime. The game features corrupt law enforcement officials and politicians, which is a common theme in many crime-related narratives. It suggests that the line between criminals and those meant to uphold the law can sometimes blur.

Stilwater, the fictional city where the game is set, is depicted as a city with areas suffering from poverty and decay. This portrayal may reflect issues related to urban blight and inequality in real-world cities.

When the game was originally released in 2006, it was one of the few Xbox 360 exclusive titles, despite later sequels being multiplatform. It was re-released for the Xbox One as part of the backward compatible titles and can be brought digitally or played by using the Xbox 360 discs, though it still remains exclusive to the Xbox family of consoles.