Tecmo has brought Xbox gamers Dead or Alive 3, and if you’re a fighting fan, this is, simply put, a prime reason to own the system. As advanced as the sequel was, DoA3 trumps it in every way. Visually, the game is mind-blowing, the 16 characters are fantastic looking and the arenas even more impressive.
Advancing on the play elements from the second game, DoA3 offers up a fine helping of both one-on-one and tag-team action. It sports the usual array of game modes — story, survival, team battle, single and tag-team matches, and even watch. Dead or Alive 3 proves to be the best fighting game in years not simply because of graphic panache and cool options, but largely thanks to its incredible playability and refined fighting action.


The counterattack and throwing system has advanced to become more versatile and playable. Novice gamers can learn to play easily, while advanced brawlers can do things like counter throws and even foil the other player’s counterattack moves. Most of the 16 characters have distinct martial arts styles. Although some of the characters (such as Leon and Bayman) are a bit too similar, gamers are sure to find a fighter that suits them. The three new characters add a lot of flair for fans of the game, adding two new lithe and stylish female fighters and a humorously laid-back drunken-style Kung Fu expert. Another noticeable improvement is in controls of the two wrestling characters, Bass and Tina, who are far more usable and entertaining this time around, complete with some incredible combination wrestling throws. From the Bruce Lee-like Jann Lee, to a full compliment of ninjas, soldiers, assassins, and, of course, teenage girl Kung Fu experts.
The arenas actually have almost as much personality as the fighters themselves. Some of these exotic locales are multileveled maps where you can kick your opponents off the edge, then watch them plummet down to the next level at a pace so breakneck, it’s almost vertigo inducing. You can fight on cliff tops, in gritty urban streets, in a stunning ice cavern, on a beautiful beach, or in a truly incredible-looking forest, among other locales.


Being exclusive to the original Xbox console, DOA3 is able to pull off effects that are difficult for the PS2 to do, your characters will leave trails in the snow on a wintry landscape, crash through neon billboards, or just break through stone or ice pillars whilst achieving a good level of texture detail. The fighting arenas in Dead or Alive 3 are, by far, more interactive than in any other fighting game out there. To sweeten things up even more, a fighter’s moves actually change depending upon where they are in the arena. For instance, if you throw opponents near a wall or obstacle, they’ll often use the wall in some way — usually by slamming the other character right into it.
The audio work is terrific, especially when using the Dolby Digital 5.1 capabilities of the Xbox. Aside from the opening and end credit tunes by Aerosmith, the soundtrack in general is excellent. Fighting effects sound great, and the Japanese dialog is well done, even if some of the English subtitles suggest that Tecmo could really use a real writer for the story.


The story mode is the weakest link in the game. Dead or Alive 3, like virtually all these fighters, alludes to a deep, complex story and background for its characters. Unfortunately, aside from slight interludes and fantastic-looking, if generally pointless, prerendered end movies, any actual meaningful bits of plot are almost nonexistent for most of the characters. While this is a fairly slight complaint, a little more effort put into the characters’ individual sagas within the game would have been nice. This is something Tekken 4 does better with its narrated cutscenes.
A moderately larger complaint is that the end boss is ludicrously cheap. He can’t be thrown, has magical distance attacks (something none of the other characters have), and hurts you when he falls. But worse than that, the game switches to an almost behind-the-character viewpoint when fighting him. While he has plenty of weak points, this new bad guy is often incredibly frustrating to take on depending upon the character you choose. The end boss should have been done much better and brings the game down.
Just the same, the story mode is fairly inconsequential compared to the sheer magnitude of the rest of the game. In multiplayer, with two to four players battling it out, Dead or Alive 3 is a good addition to the Xbox and one of the few true exclusives for the console. Stunning graphics, great sound, and topnotch gameplay all add up to an incredible debut for the series on the Xbox.
Booster Disc


The North American version had a limited amount of costumes compared to the European and Japanese versions. Tecmo did release a Booster pack to add additional costumes to the game. This was provided by some of the OXM (Xbox Magazine) discs, and was also included with Dead Or Alive 2 Ultimate. Alternatively a copy can be obtained here.
Installing the Booster pack is a simple as inserting and running the disc, and then installing the costumes. For this booster disc, it featured as a demo for Dead Or Alive 3. I’m unsure if there is a way to install this on the 360 console since it uses an emulator that runs off a whitelist.
Custom Costumes
You can also use this to add additional costumes to the game. To install you will need a modded Xbox, or an ability to write files to the Xbox’s E partition where the game data is saved. If you have a soft modded Xbox, you can just FTP the files across. There are limits to the amount of costumes you can have, but a lot of the ones I downloaded had worked fine.



Modern Xbox’s
Tecmo have since release it on the XBox one and Series consoles as a backwards compatible title, running in a much higher resolution on the One X and Series X models.
























































