Ridge Racer 2 was a slight update to the series, adding linkable multiplayer, a revised soundtrack with several new tracks in addition to remixed versions of the original.
The announcer voice has been altered slightly, and has several new links in response to the players driving ability.
Some graphic effects have changed, whilst the textures are mostly similar to the original, the lighting effects have changed with RR2 using a hue/fig effect to simulate the day to night cycle, rather then the original which dimmed and changed the Sky texture.
Lastly a rear view mirror has been added, which required a redesign to the HUD.
Thanks to MAME and a few cheats (Drive Anywhere), the car can escape the track, allowing us to get a better view of the scenery.
Another look at the audience at the start of the track, exactly the same as the first Ridge Racer
A look at the buildings outside the track
The fake cars in the other side of the tunnel have changed slightly, they seem to have more detailed textures, but are now lacking wheels. Unless these are floating. anti-gravity cars?
View of the city at night, the game simply swaps the textures rather than apply lighting effects, and the skybox has changed