Daily Archives: November 23, 2021

California Speed

Another racing game for the Nintendo 64 set around California (Along with Rush 2, well that’s just San Francisco) Gameplay is similar to the Cruis’n USA games where you race from point A to B in a single lap, rather than a looping track.

Arcade

Multiple versions of the game exist, this is version 2.1a of the game.

This is one of the few arcade games that runs off a hard disk, thus required a separate CHD file in order for it to run in MAME. Hard disks gave advantages compared to the CD_ROM drive as they were still able to offer a lager storage capacity and faster loading times, important for arcade games since the user does not want to wait for the game to load. Typically most arcade game uses surface mount ROM chips that stored the game data.

The arcade version of the game runs on a MIPS based CPU paired with the 3DFX graphics accelerator. You can race in a similar fashion to Cruis’n USA with ‘Do the state’ – in this mode you complete a series of races

The arcade version is also uncensored, as you are able to hit people in the mall (this can be an optional settings within the games setup mode) hitting them just causes them to scream and bound away down the track in a comedic fashion.

Nintendo 64

The Nintendo 64 version alters the tracks somewhat, to address the limitations of the N64 hardware. The music was also altered to fit in with the limitations of the Nintendo 64. Gameplay remains the same although car handling can be tricky due to the analogue stick.

As mentioned in the arcade version, some elements of the game have been removed, most notably are the track/trophy girls that appear when you win a race and the removal of people in the mall track.

The game was officially released for NTSC (America) regions, a PAL version was planned and a ROM of it exists but was never released to market, until now.

Comparison

Arcade

Nintendo 64

Start screen, the arcade version had an attract sequence, whilst the N64 version shows a static screen that cuts to a demo sequence

Winning a race on the arcade version causes a group of bikini clad girls to appear to celebrate your win, which don’t appear on the N64 version. On the arcade version, the effect looks creepy because they sometime appear when you can is still moving and since they follow the car, it looks like they are moving at 30mph whilst standing still…

The track selection screen, the arcade version looks similar to the crusinUSA screen. The N64 version is split into different series of racing, known as Light, Sport. Each series has 5 tracks to race accross different weeks, which unlocks cars.

The LSD tunnel in San Francisco track

The start lady appears when the race begins for the arcade version, she does not appear in the N64 version

Entrance to the LSD tunnel, building resembles a workstation PC of the era. Although the front looks more like a PC speaker

Tree are much more detailed in the arcade version

The pier section, just before the rollercoaster part

Inside the LSD building which also simulates parts of a computer, you can see the 3DFX chip in the arcade version, and the Nintendo/SGI chip for the N64

Drving on the rollercoaster, the arcade version has a better draw distance with the sky being visible, the N64 is fogged out