Category Archives: Windows 95

House Of The Dead

A mid-90s arcade rail shooter that takes the Virtua Cop formula and puts a horror spin on it, giving birth to a new franchise.

In House of the Dead, the main characters are two AMS agents named Thomas Rogan and G (Yes, just G). They are sent to investigate a mysterious outbreak at the DBR Corporation’s genetic research facility, which has been overrun by hordes of undead creatures. Throughout the game, the player controls either Thomas or G as they fight their way through the facility and uncover the truth behind the outbreak. Along the way, they encounter various other characters, including DBR’s CEO, Caleb Goldman, and his assistant, Dr. Roy Curien, who is responsible for the creation of the undead creatures.

The gameplay of House of the Dead is simple, you’re armed with a light gun and tasked with shooting your way through levels filled with zombies, mutants, and other monstrous creatures. The gameplay is fast-paced and requires quick reflexes, as enemies can come at you from all angles in the form of jump scares. The game also features branching paths, which add some variety to the levels and encourage replayability as many of these will affect the ending sequence.

Some items can be shot at, typically pots, and will reveal additional lives. There are also opportunities to save scientists, who will sometimes reward you with an extra life or will direct you to another path.

There are a few boss battles, each with a different way of defeating them. These occur at the end of each chapter. The Chariot is a large, armored zombie and appears at the end of Chapter 1 with the goal to target its weak spot in the armor to damage it. The final boss being the Magician serves as a challenging and memorable boss battle. He is able to create multiple illusions of himself, making it difficult for the player to determine which one is real. Additionally, he has powerful psychic attacks that can drain the player’s health and make it more difficult to aim. Defeating the Magician requires careful observation, quick reflexes and a lot of coins.

Versions

The game was somewhat popular and prompted Sega to port it to their Saturn console, it also get a Windows PC port similar to Daytona USA and Manx TT Superbike.

Arcade

The arcade version of House of the Dead is considered a classic and is highly regarded by many gamers and fans of the shooter genre. The game was initially released in arcades in 1996 and like other Sega arcade titles of the era, it ran on the Model 2 arcade board.

This version of House of the Dead was popular due to its use of light guns, which allowed players to aim and shoot at enemies on the screen. Reloading is done by shooting outside of the screen, In contrast to Namco’s Time Crisis where you have to release the pedal to enter cover to reload.

Sega Saturn

The Sega Saturn version of House of the Dead was a faithful recreation of the arcade version’s gameplay mechanics, graphics, and sound effects. However, the game’s performance on the Saturn can be a bit sluggish, with some frame rate drops and occasional slowdowns during intense action sequences.
The Saturn version also supports use of a light gun controller that was intended to give more precise aiming. Unfortunately this does not work well on modern LCD displays leaving the traditional controller as the only form of input.

You do have the ability to play as different characters, either ‘G’, Sophie or one of the Scientists which will affect the cutscenes as they are rendered in engine. Compared to the arcade version, the graphics takes a downgrade but you do get the benefit of high quality sound.

Still there’s no option to revert to the arranged arcade soundtrack, odd because both the Saturn and the Model 2 have the same sound processor (SCSP)

Microsoft Windows

The game was initially released for PC in 1998, It offers several enhancements over the arcade version, including improved graphics and higher resolution support. Additionally, players have the option to use a keyboard and mouse or a controller for more precise aiming. Some parts of the Mansion have been retextured, likely to give it a more colder atmosphere and due to differences in how Model 2 and DirectX games handle textures.

For video cards that don’t support Direct3d, the game can run in DirectDraw mode instead. The 3DFX Voodoo card is capable of Direct3D acceleration and is supported in 86Box.

Conclusion

House of the Dead is a classic arcade game that still holds up today. Its addictive gameplay, impressive graphics, and horror-themed setting make it a must-play for any fan of arcade shooters.

Wipeout XL / 2097

Wipeout XL is a high-speed, futuristic racing game that was originally released in 1996. It was developed by Psygnosis and published by Sony Computer Entertainment. The game is set in the year 2097, where players compete in anti-gravity ships across a variety of tracks and modes.

One of the first things you’ll notice about Wipeout XL is its incredible sense of speed. The game’s visuals are still impressive today, with a smooth frame rate and a futuristic art style that holds up well. The sound design is also fantastic, with a thumping techno soundtrack that perfectly complements the game’s high-octane racing.

The weapon system has been improved, now your ships have a health meter that depletes upon impact with a weapon, or with another ship or track. Energy can be replenished by using the designed pit area’s that restores the ships energy. When you ship runs out of energy, the game is over.

Also there is a countdown timer that depletes until you reach the next checkpoint, giving an arcade feel to the game though its a bit redundant, since if you run out of time, chances are you are already well behind in the race.

The gameplay in Wipeout XL is intense and challenging. The ships handle well, but require precise control at high speeds. The game has a steep learning curve, and it can take a while to get the hang of the tracks and the various weapons and power-ups available. But once you do, the game is incredibly rewarding, with tight races and exciting finishes.

One of the features of Wipeout XL is its variety of modes. The game offers a campaign mode, where you compete in a series of races and unlock new ships and tracks. There’s also a time trial mode, where you can compete against your best times or the times of other players. And of course, there’s a multiplayer mode, where you can race against your friends.

  • Talon’s Reach: This is the first level of the game and serves as an introduction to the basic gameplay mechanics. It’s a relatively simple track with a few jumps and turns, but it’s a good warm-up for the more challenging tracks to come.
  • Sagarmatha: This level takes place on a track set high in the Himalayas. It’s a visually stunning track with steep drops and sharp turns that require precise timing to navigate.
  • Valparaiso: This track takes place in a futuristic version of the Chilean port city. It’s a challenging track with tight turns and narrow sections that require careful control of your craft.
  • Gare d’Europa: This level takes place in a futuristic version of the train station in Paris, France. The track is fast and has a lot of straight sections, making it a great level to use your craft’s top speed, also has a few lightning effects.
  • Odessa Keys: This level takes place on a track set in a futuristic version of the Black Sea. It’s a challenging track with tight turns and narrow sections that require precise control of your craft. The track also features a large jump that can be difficult to navigate.
  • Other tracks include Vostok Island, Spolskinanke & Phenitia Park.

Teams Included

  • AG Systems: This is one of the default teams in the game and is a good choice for beginners. Their craft is well-balanced and easy to control, making them a great option for players who are still learning the game’s mechanics.
  • Qirex: This team is known for its high speed and power. Their craft is one of the fastest in the game, but it can be difficult to control at times. This team is a great choice for experienced players who are looking for a challenge.
  • Feisar: This team is known for its agility and handling. Their craft is one of the most manoeuvrable in the game, making them a great choice for players who value control over speed.
  • Auricom: This team is known for its all-around performance. Their craft is well-balanced and can perform well in any situation. This team is a great choice for players who want a versatile craft that can handle any track.
  • Piranha: This ship has the highest stats nut cannot use any weapons.

Versions

Wipeout XL is the most accessible version of Wipeout to date and was ported to over 4 platforms.

PlayStation

The lead platform and the best way to play, One advantage of playing the PlayStation version is that it was specifically designed for the console, so the controls were optimized for the PlayStation controller. Some players may find it easier to control their vehicle using the PlayStation controller rather than a keyboard or other input device on the PC. Overall it appears to be the most polished version of the game.

Additionally, the PlayStation version of Wipeout XL had support for the serial cable which allows two consoles to be linked together to provide two player support.

Another nice feature is support for the NeGcon controller which provides analogue steering support, as this game predated the Dualshock controller.

Windows

The PC version of Wipeout XL features improved graphics over the PlayStation version and features higher resolution textures, improved lighting effects, and smoother frame rates but has issues running at refresh rates higher then 30hz, causing the game to run too fast. This breaks the game entirly as its difficult to play at effectivly twice the speed.

It has native support for DirectX 3 or PowerVR graphics cards. The readme file also mentions official support for the Rendition, ATI RAGE and Matrox graphics cards.

Sega Saturn

The graphics and sound of the Sega Saturn version are generally considered to be inferior to the PlayStation version. The Sega Saturn version features lower resolution textures, less detailed backgrounds, and reduced visual effects. The sound quality is also less impressive than the PlayStation version, with lower quality sound effects and music. The loading screens are different in this version and there is no multiplayer support.

The gameplay of both versions is largely the same, with fast-paced anti-gravity racing across futuristic tracks. However it suffers from slower frame rates and occasional glitches, which can make the game feel less smooth than the PlayStation version. It does have support for the 3D control pad which provides analogue control.

MacOS

There was also a release for PowerPC based Macintosh computers released in 2002, a few years later. Unfortunaly I cannot get his version to run on any Mac that i own, either on a PowerMac G4 running Mac OS 9.2 with a Radeon video card or an iMac running OS X Snow Leopard.

Windows Chicago Milestone 5 (Build 73g)

Install was started in a similar fashion to the earlier build from DOS.
Setup looks similar to the earlier build, only we are prompted to agree to a few NDA’s, there are four in total that we have to accept.

Once there aps that we are prompted if we wish to install plus pack components, which consist of additional utilities. These would later come was the Windows 95 Plus! Expansion which added utilities like DriveSpace and high colour icons, kind of like a n expansion pack for Windows.

We are given an opportunity to add additional components, or amend the system configuration if we have any specific hardware that setup needs to know about. The Network Options is redundant as a message box is displayed informing us we can only configure network options later in the setup process.

The Chicago directory is used by default instead of the Windows directory, possibly to enable dual booting or too leave the previous install intact. This would be renamed to just the Windows directory once development had been finalised.

Additional component that can be added.

Machine configuration, we can see the setup utility detected the InPort mouse that 86box supports. VGA card wasn’t detected however, but our Tseng ET4000 can be selected s and used with the driver that comes with the install.

A weird message that came up, clicking cancel is recommended here since I started setup from the Windows 95 bootdisk. I think setup requires you to start it from a currently running MS-DOS session from the hard drive instead of a floppy boot disk which is why this happened.

Network configuration where you can setup the network card, the Novell NE2000 was used, though I had to amend the IRX to 10 instead of the default settings, 3.

Boot up screen with the windows logo dotting about.

The logon screen, from here you can enter a name and a password if you wish and Windows will create it for you. Pressing the cancel button will log you in regardless.

After the initial login we are prompted to setup a printer.

Setting up the VGA driver, at this point I realized the IDE CD-ROM drives were missing, leaving only the floppy, hard drive. I did try to used the MSCDEX driver to get them to appear but this did not seem to work.
The only workaround to get CD drives to appear was to use the SCSI CD ROM drive, which required be to repeat the install process. The Adaptec seems to be recognised and installed during setup.

Post Install

The Desktop, this build still has the separate start menu buttons, with the others being find and help.

The find button kind of mirrors Windows 10 in a way, that you can search directly from the taskbar. Chicago M5 just simply opens a menu to launch the find feature but does make it more accessible, later Windows versions would move this to the Start Menu itself.

Copying a file using the explorer interface. In this build this was still referred to as the File Cabinet

Disk drive properties window, this gives access to the capacity and used space of the drives present in the system.

Colour scheme settings, many of the Windows 3.x schemes are still present and can be applied, though some of the windows and buttons remain grey.

Advanced System, an early version of the Windows Device Manager which shows the current devices present in your system. The Properties button opens a separate window that lists the Manufacturer, Model, Device ID and Plug/Play capabilities. There is also a Resources tab for IRQ, DMA Channels and Address spaces. Many of the information strings are non functional and do not yet yield any information.

Microsoft changed the way printers are now configured, moving them to a separate folder in the Main program group.

Some applications in the Accessories group have change, and are now in 32bit flavour. The existing versions are still included.

The size of the taskbar can be changed by clicking and dragging the edge of the bar,. at a certain height the clock will shift to the left of the taskbar, likely to make room for further tasks and applications, something that later Windows versions do not do.

Software

32bit software will be hit or miss, as the API has not been fully implemented, if at all. Windows 3.11 era software should work but anything multimedia-rich appears to have issues.

Microsoft Works: Installs and works fine, this was a lightweight office suite intended for home users.

Microsoft Encarta 1993: Installs fine but complains about the soundcard not being detected towards the end of the install. Runs fine.

Internet Explorer 3: This was the Windows 3.1 version of Internet Explorer 3, Installs but fails to run, revealing the error message ‘Call to Undefined Dynalink’ Rebooting after install revels a weird error message to press Ctrl+Alt+Del to reboot your mac?

Acrobat Reader 2.0: Installs and runs fine

Netscape 1: The setup installers complains about a dialog box that it cannot display? Also fails to launch after install.

Microsoft Entertainment Pack (Best of): Works just fine

Pressing Ctrl + Alt & Delete will show this message, this is replaced by the End Task dialog box in later builds.

Shutting down Windows

Windows Chicago Milestone 4 (Build 58)

One of the earliest Windows 95 builds

Install

An existing Windows 3.1 installation is required to launch setup, and this release can be considered an upgrade of sorts. However very little gets transferred over, likening it to a fresh install

Results of the hardware detection, our SoundBlaster 16 is not detected, and neither is our network card.

A crash towards the end of the setup, this left the VM unbootable and we had to reboot into MS-DOS to launch the Chicago installer again. Providing you told setup to install in a different folder (Chicago instead of WINDOWS) then you can easily boot back in Windows 3.x

Installing again fixed it, no hardware change was done. Could just be a random bug in the install?

Upon first boot, Windows ‘explorer’ will convert your program manager groups to the ones that Chicago will use.

You will see that what we know as Windows Explorer will be known as File Cabinet.

The File Cabinet looks a lot like My Computer from the final builds of Windows 95.

The Main program group, it seems there are still elements of the old Program Manager present.

Windows Metrics, also known as just Metrics lets you adjust various user interface components, and lets you save and apply certain themes. There are currently no themes included by default.

Disk drive information for both floppy drives and hard disk drives, looks a lot better and more detailed than the final release.

System Information, shows build version and the amount of memory installed. Resourceses refers to the Windows GDI.

What looks to be device manager, a lot of things here are incomplete and show up as blank dialog boxes.

A heavily dithered graphic.

Right-clicking and bringing up the properties pane.

The full file browser, known as the file cabinet. An issue I found was this build does not show more than five drives, which is possible if you attach multiple SCSI drives. Since the floppy drives are useless in this build you might as well get rid of them.

Viewing and modifying the screensaver. All of these came from Windows 3.1

Modifying the desktop background

A list of games, and a look at Minesweeper game that comes included

The task pane, also you can customise the size of the taskbar. This seems like a docking area where icons can pinned for quick access, instead of displaying the active windows like Windows does today. Instead the tasks window serves this purpose.

Software Compatability

Seems to be a very mixed bag in terms of what works and what fails to run. The full Win32 API has not been implemented so 32bit applications will not work and existing Windows applications seem to have a mixed compatability with some programs refusing to run or crashing.

Microsoft BOB

Installs but does not run. Instead a Dr Watson error comes up

Microsoft Office

Microsoft Office 4.3 installs and runs without issues

Netscape

This is odd, it installed but then claims not to find the exe file when we try to open?

Opera

Opera browser, installs fine (in another language for some reason, despite English being selected)

Internet Explorer

Internet Explorer 3 had a 16bit release for Windows 3.1 which should work on Chicago build 58 but it’s unable to run

Simpsons Cartoon Studio

The application tried to run in full screen, but the task bar on the bottom remains visible. Alos the Office toolbar (From the Office 4.3 install) remains visible. Another thing to note was the game failed to start using the shortcut provided by the installer, and only worked instead by navigating to the CD-ROM drive and launching the CD-ROM executable from there.

Adobe Reader

Installs and works fine, but it looks like a few graphics are missing from the installer and are replaced instead by a white box. This could be a driver or emulation issue with the Cirrus Logic video card used.

Virtua Cop

An on-the-rails arcade shooting game, here you only have to worry about aiming and shooting and all the movement is done automatically. There is still a challenge though and fast reflexes are essential to get a good score in Virtua Cop. If you’ve played Time Crisis you will be familiar with the concept, but Sega have implemented different mechanics.

Don’t Shoot! Proceeds to run in front of player

By default you start off with the revolver, which is a standard pistol. Over the course of the game other weapons can be picked up like the shotgun or an automatic, which holds more ammunition and can fire more rounds without being reloaded, but can only be used through one ammo clip.
You will lose the additional weapon if you get shot by an enemy or if you hit a civilian, when this happens you will revert back to the standard revolver.

The whole objective of the game is to shoot the bad guys, whilst avoiding the civilians. Shooting a civilian will cause you to lose a life whilst shooting and disarming an enemy gives you a justice shot bonus. You can use the environment to help you, by shooting the red barrels you can create explosions that can take out several enemies.
Occasionally enemies will pop up on the screen and will throw an axe, you will need to shot them before their axe makes contact otherwise you will lose a life. These can take you by surprise, but remain consistent through multiple playthroughs, so over time you can memorise the enemy sequences.
Some enemies will also throw a grenade, you must shoot the grenade before it lands.

Levels:

There are three stages in total, at the end of each stage is a boss fight where you will need to shoot both the boss enemy and their projectiles.

Stage 1: Arms Black Market, Starts off on a shipping yard, where this is suspected criminal activity going on with the illegal import of weapons. The end boss is Kong, who uses a rocket launcher.

Stage 2: Underground Weapon Storage, Takes place on a construction site. Here the enemies start to become more frequent, with many popping up on screen, and environmental hazards involving vehicles now talking place. End boss here is called King (No, not the one from Tekken), and uses a flame flower that shoots balls of fire.

Stage 3: Gang Headquarters, We’re here in the EVL corporation headquarters. You fight shoot your way through the Skyscraper, through the various offices (equipped with Apple Macintosh Quadra 900s, guess we know what computers Sega was using back then). Here the enemies are a lot more quicker to react compared to the previous stages. At the end there are two gang bosses, Boss and Fang. Boss desk transforms into a mecha-suit that fires missiles, whilst Fang is an attack helicopter.

Versions

Arcade

Virtua Cop debuted on the original Model 2 arcade board and was a light gun based game. The player uses the gun to aim at targets to fire and shoot enemies. Reloading is done through aiming the gun away from the screen and shooting.
In total there are 3 stages, and can be played in any order. By default you have 5 lives, which can be amended in the games test mode. After all your lives have been lost, you need to insert credit in order to continue, but the game does allow you to pick up where you left off instead of starting from the first level again.

Sega Saturn

Sega ported the game to the Saturn in 1995 and was one of the fist games to be developed using the Saturn Graphics Library, which was intended to make it easier to develop games for the Saturn. Like other Model 2 to Saturn ports, the graphics quality has been reduced in order to adapt to the Saturn’s graphics hardware.
The Saturn does make use of pre rendered FMV for some of the opening sequences, however the arcade opening sequences is rendered in engine, although modified to account for the Saturn’s design.
The Saturn compensates for this with the addition of a couple of features like the training mode which helps you get used to the shooting mechanics by shooting a set amount of targets under a time limit. There is also a two player mode that can be access through the training menu.

The Saturn version also makes use of the Virtua Gun which is a light gun that functions only on CRT TV’s or the Saturn mouse.

Windows

Sega also ported the game to Windows in 1996 and makes use of DirectX X
Like the Saturn version it also features a couple of features. However it still lacks the visuals of the arcade, even though some high end systems of the time were capable of Model 2 like graphics. It’s likely Sega assumed most players would be using software rending as opposed to a dedicated 3D card, and designed the game as such rather than targeting high end hardware.

Settings screen in glorious Comic Sans, and when 640×480 was considered high res

The PC port does suffer from a few issue’s in regards to how it is controlled. Navigating the menus is a pain, as you have to use the keyboard arrow keys and the enter key to select, the mouse cannot be used at all. Seems like the game was designed to be used mostly with the gamepad. The mouse can be used to aim and shoot, with reloading being done by double clicking the right mouse button quickly.

In terms of support the game was meant to be used for Windows 95, but will also work with Windows 98. No support for NT (Not tested yet). The game makes use of DirectX 2 for its 3D API. There is also support for the Nvidia NV1 accelerator, which Sega’s early 3D PC titles had support for, this also makes use of a special executable that runs on that graphics card only. No modern API wrapper for that card exists, and many emulators (PCem/86Box/QEMU) have no support for this unique card.

As with all CD-ROM based games from this era, this makes use of CD Audio for the games background music. In order for this to play back you must have the game in a BIN/CUE format since this preserves the audio subchannel data. PCem and 86Box do support this form of audio when mounting those images directly into the emulator, providing the correct image format is used. On an actual system an IDE hard drive with the CD Audio header must be connected to the CD Audio port on the soundcard, otherwise the music will not play, modern SATA drives and onboard soundcards will likely lack this interface.

Windows Chicago OSR2 (Build 1078)

Microsoft continued to upgrade the Windows 95 codebase in response to new technologies emerging from OEMs. OSR2 introduces FAT32 support, 1394 (But not USB) support and better support for MMX and P6 based processors.

Like previous releases this was only distributed to prebuilt OEM systems and was never sold at retail

The Windows desktop, slightly modified post instillation. The release notes is place on the desktop by default and gives an update on what has changed in this build. On a fresh build it pretty much resembles stock Windows 95 with its teal background, but you can change it to any background you prefer.

System information window

Soundcard Install

After using a few SoundBlaster and Windows sound system cards I’d thought id try the Gravis Ultrasound for a change, since this is emulated in PCem

This isn’t specific to this build of Windows 95 but I thought I’d cover it anyway but there were a few issues getting the driver installed

Even after a seemly successful install there are still errors that crop up upon boot. In the end I had to supplement the sound card with a SoundBlaster 2.0 for MIDI output.

Internet Explorer

Internet Explorer 3, this one comes with an italic background style, which was dropped in Internet Explorer 4. The icon on the desktop appears as ‘The Internet’ rather than Internet Explorer with the logo we all know.

Internet Mail and News

Internet Mail: Very similar to Outlook Express, a basic email client for use with an email service typically provided by an internet service provider

Internet News: Used to access newsgroups which were common back then. Sadly I wasn’t successful in getting it to connect to a modern newsgroup.

DriveSpace 3

An upgrade from the previous version of DriveSpace, which is a disk compression program that compacts files on your hard drive to save disk space, at the expense of processing power.

Once compression has completed, the system will reboot back into Windows. A new drive letter will be created, with C being the compressed mounted volume, and H being the actual drive itself.

Software

The Windows 95 Plus pack can be installed without any issues and grants full support of themes along with the additional utilities. Some of which are redundant as updated versions are provided in OSR2.

AOL

Opera – Whilst the browser wars were raging on between Netscape and Internet Explorer, Opera was busy doing its own thing albeit being a shareware/trialware browser

Ability Office – An alternative Office suite for Windows which has full compatibility with the Microsoft Office file formats

Adobe Reader – utility to view PDF format files, typically bundled with software that has its documentation in PDF format. I always liked the art style Adobe using in the splash and help screens, something nice to look at whilst the program loaded.

WinZip – Windows 95 explorer had no ability to open or create ZIP files from explorer itself, so a third party utility is required. The 16bit version is shown here, a 32bit version exists for Windows 95.

Macromedia Flash: Create and distribute flash animations and includes a web browser plugin for Netscape.

I get that feeling

Norton AntiVirus 2.0.1: Version 2 was adapted for Windows 95 and contains a virus checker, virus definitions database with a list of all virus the program can detect along with information. LiveUpdate allows virus definitions to be updated over the internet using a modem or a LAN connection. A version also exists for Windows NT

mIRC – A popular IRC client (Internet Relay Chat, Discord without the bloat), sadly no longer connects on modern servers

Doom95 – Microsoft’s port of the popular Doom game for the Windows 95, making use of DirectX and being a full Win32 application rather than being DOS based, developed with Gabe Newell who was working for Microsoft at the time

Fury3 – Flight simulation game developed by Terminal Reality and published by Microsoft as part of their Microsoft Home series of titles

PCem Specifications

Motherboard: Packard Bell PB410A

Processor: Cx5x86/133

Memory: 64MB – the maximum this motherboard can address

Video: Onboard Video (Video 7/Headland?)

Sound: Gravis Ultrasound

Mouse: Microsoft Intellimouse PS/2

Network: Novell NE2000

Sony VAIO PCV-90 (86Box)

Another machine that’s supported by 86box and has a recovery CD available online

A desktop PC with a Pentium 166Mhz (No MMX), 32MB of RAM (Although we will be giving it 128MB, the max amount), an 8X CD-ROM, floppy drive, and a 2.1GB HDD. The PCV-90 was a higher-end machine and featured the Pentium at 200Mhz and a 2.5GB HDD. Both systems use the ATI RAGE 3D graphics card with 2MB VRAM.

Setting Up

86box does not support all of the hardware that the PCV70 shipped with, the ATI RAGE graphics accelerator is missing and currently un-emulated so we had to substitute another graphics card instead.

Recovery Disc

A copy was posted onto the Internet Archive which was the full backup disc that shipped with the computer, which was intended to restore the PC back to factory shipped state.
This is where we encountered issues, the recovery utility rightly detected that the hard drive was unformatted since this was a new machine VHD, and instructed me to exit the interface and run a command, which would have initialized the disc. But these commands fail to run, they appear to be batch files that would have run FDISK with a specific argument to create the disc. There are two of these, one for each model since both models had different hard disk sizes.

When the CD-ROM boots, it mounts a virtual floppy drive to drive A: and the actual floppy drive is moved to B:
This image is located as an IMG file and can be extracted and mounted in modern Windows.
For some reason when this IMG file is booted, it loads some sort of customized boot disk but fails to load the CD-ROM drive despite it being detected by the Windows 95 or 98 bootdisks. As a result, the recovery utility cannot see the CD-ROM drive since that is running off the virtual floppy drive mentioned earlier.
The reconvey utility is non-functional due to the lack of CD drive detected by the emulated boot disk, likely Sony is using a custom boot disk that came with its own set of drivers. When the driver loads you can quickly see an error message informing no CD drivers were found.

So in order to make these CD’s work with 86Box we are going to have to work around them

Solution

The easiest way was to install Windows 95 RTM, then boot into the recovery program and have it overwrite the files and replace the install, this also involved initializing the disk. To save time I would opt for a minimal install and use the RTM version instead of the later OSR releases as that’s the version Sony used (They actually used the plus pack version, which is integrated into the recovery image and gets installed regardless)

Once Windows 95 is installed and fully bootable, I had to trick the recovery utility to load files from the G: CD-ROM drive, but the regular Microsoft boot discs will place the CD-ROM drive as D: which the Sony utility will refuse to see.
Multiple ways to do this was:
Both methods work best when you have a basic Windows 95 install, this is because the recovery software has issues writing to the bootsector.

Method 1: Bruteforce SCSI

Add a supported SCSI adaptor to the 86box machine, and add a load of both IDE and SCSI CD-ROM drives with the hope one of them would become the G: drive.

I would then use the Windows 98 recovery disc, which has the SCSI drivers to detect the drives and load the recovery program. Once the boot disk environment had loaded, verify the C drive was accessible (If not FDISK it using FAT16). You have to type ‘lock C:’ to enable full access to the C: (See the Note below)
Then I mounted the extracted OSBOOT file as a floppy disk in 86box. This was done by extracting the OSBOOT file from the iso and mounting it after the Windows 98 boot disk had loaded, once mounted I ran the recover.exe file and mounted the actual iso image under the G drive.

Once the recovery utility loads, select restore system without format, and it should begin the restore process, where it will copy the files onto the C drive, once completed you can reboot the system and it will go through the initial setup procedure.
Remember to eject any floppy discs

Note: The version of DOS that the Windows 98 bootdisk shipped with disables direct writing to the C: drive by default unless the lock C: command was used before the recovery software was loaded. Even then the software had issues writing to the boot sector, so even after transferring and unpacking the files we were still left with an unbootable system. This is why I advised installing an RTM version of 95 then using the recovery utility to overwrite it with the Sony image.

Once the OS is installed you can remove the SCSI drive if you prefer.

Here we modify the existing Windows 95 boot disk to set the CD-ROM drive to be G: instead of D: The easiest way to do this was to mount 9Make a backup first) the bootdisk in a working Windows install or use a third-party utility, and edit the AUTOEXEC.BAT file on the root of the boot disc and change the line:

LH A:\MSCDEX.EXE /D:mscd001 /l:d

See the /l:d
We want to change that to /l:g instead
Then save
This tells the DOS driver to start allocating CD-ROM or ATAPI drives from G: onwards

Now we mount and open the OSBOOT.IMG that was extracted from the Recovery CD, and pinch some files off it, namely the recover.exe, recover.ini, profile.ini and sony.exe
All four of the files total 236KB and we want to copy them to the Windows 95 boot disk, If you run out of space there are a few utilities like regedit that can be deleted off the boot disk.
Save and then mount the modified boot disc and boot the machine into it.
If prompted on the startup disc, load the NEC IDE CROM driver.
If everything is correct it should show

Drive G = Driver MSCD001 unit 0

At the prompt, type recover then hit enter (Should be on the A: drive)
The recovery environment will then load
Select Complete Restore
Select Restore Original Software w/o Format
You may get a few error messages that it was unable to copy certain system files, I believe this is related to the boot sector files I indicated earlier, as long as your original Windows 95 install was bootable then the recovery should work regardless.

I should note that despite testing both methods, both methods result in missing applications like Netscape Navigator. This wasn’t so much of an issue since I could reinstall them alter, and the recovery CD has dedicated options for reinstalling both browsers anyway, along with Microsoft Works and Money.

Update: It seems I had to do another reinstall, and on that one it did install both Netscape and Internet Explore, not sure what I did differently?

Windows 95 Bootdisk

Windows 98 Bootdisk

Post Install

We had to substitute a few device drivers in order for us to have a working system

The ATI RAGE card is unemulated in 86box, instead, I used an ATI MAch64VT2 instead. Do note this card lacks MPEG decoding support so some video sequences will be corrupted and will just display a pink color screen

ATI Mach Drivers

The Yamaha sound card was also unemulated, instead, I replaced it with a Crystal ISA soundcard instead. The originally bundled utilities will still function to an extent.

Crystal Drivers (VOGONS)

PreInstalled Software

There is a shedload of software bundled with this VAIO PC, with many titles requiring an additional CD-ROM to be inserted in order to run, which would have been bundled with the system.

VAIO Space

This was the default launcher that came with the system and would run in place of the Windows desktop, similar to the Packard Bell navigator and RM Window Box, oh and don’t forget Microsoft BOB.
VAIO Space tries to take full advantage of the hardware that Sony offered and many parts of the launcher make use of MPEG video (which isn’t functional in 86box since no graphics card can accelerate MPEG video, so your left with pink squares instead.

There are a few different areas of the VAIO Space that contains links to dedicated applications:
Home: Features links to My Space, a Welcome demo, the setting page. The Windows button takes you back to the 95 desktop
My Space: Add shortcuts to your favorite applications.
Windows: Take you to the Windows 95 desktop
Help: Gives you a short description on how to use the VAIO Space utility

Net Space
Accessible by clicking towards the top of the screen, this takes you ‘up’ and gives you a selection of internet applications like AOL, Netscape and Internet Explorer which were not installed on my system. There’s also links to Sony’s online website and an SOS button which opens up a phone dialler to dial 911

Screen 2
Click left from the home screen takes you to this screen, here you see four different categories:
Work Center: features productivity software like Microsoft Works, Microsoft Money and Paint
Reference Library: Links to reference stuff like Encarta, Family Doctor and Compton’s interactive encyclopedia. As the internet wasn’t very widespread it made sense to bundle this software/
Game Arcade: Links to various games like Wipeout and Mechwarrior 2, also featuring the entertainment pack games and the bundled windows games.
Kids Land: Child-friendly software like 3D movie maker

Screen 3
Multimedia applications like the CdPlayer and WAV/MIDI player. These do not open the standalone windows applications, rather Sony’s own that they have bundled. The More A/V button shows the Window standard programs.

Judging from the software bundled, this was designed to be a family PC with various bits of software to suit everyone.

Overall its defiantly a unique experience and was designed to make it easier for novice users to use the system. Not sure how Microsoft felt about it though, image developing a new user interface only for some OEM to replace it with their own.

VoiceView: Seems to be a gateway to various online services, has an online game but this crashes when you try to open it

Billboard Music Guide: Needs CD-ROM

Compton’s Interactive Encyclopedia: Needs CD-ROM

AOL: Desktop client for AOL, an internet service provider

Compuserve: Another Internet service provider client

Microsoft 3D Movie Maker: Popular movie maker application that was part of the Microsoft Home bundle

CyberPassage: Needs CD-ROM

DeltaPoint: Needs CD-ROM

Cartopedia: Needs CD-ROM

The Family Doctor: CD-ROM needed

Investor Insight: Another financial application

LAUNCH: Unknown, does not even open without the CD inserted

Microsoft Money: Accounting management software, the 96 edition is included here

Microsoft Phone: Looks like a phone dialer, to make calls through your PC

Microsoft Works: Microsoft’s basic productivity suite, version 4

Microsoft Reference: Works like an offline Wikipedia, needs a CD to run

Quicken SE Gateway: Looks to be a finance application and has a lot of links to various banks, requires a CD to fully run and appears to be trialware – limited to 10 launches.

Sidekick 95: Some sort of personal information manager, like Outlook that would store user contacts email address and phone numbers

Reader Rabbit: Needs a CD in order to run

American Heritage Talking Dictionary: Mainly functions as a dictionary, but has a few extras including an anagram generator and a thesaurus

Telephone Directory PC411: A phonebook application

Games

Wipeout: A 32bit version of the popular PlayStation game, running using the ATI CIF graphics engine. Sadly 86box cannot emulate this and using a 3DFX or the S3 ViRGE won’t work because it’s designed exclusively for the ATI CIF API, which I hope to cover later on as there are quite a few titles that use this technology.

Also to note, WipEout was one of the launch games for the PlayStation

MechWarrior 2: Retail game that I’ll cover separately at some point in the future, again it needs its own CD-ROM

Microsoft Entertainment Pack: Included games like Chip’s Challange, Dr Black jack, and Jezzball to name a few

Hover: That game that came on the Windows 95 CD

Other

USB Support

This was one of the first home desktops to ship with onboard USB, two years before the iMac which was said to have popularised the standard. However, the version of Windows 95 that Sony shipped with the computer had no USB support. The intention was to ship USB support in an update once Microsoft had released the upgrade for Windows 95, which would be introduced in a supplement update to OSR2 which was released in August 1997, nearly a year after Sony had released the PCV-70/90.

Early Windows 95 USB was a bit of a disaster and didn’t have much support, in fact, it wasn’t until Windows 98SE that USB support was to the standard that we accept today, with the earlier versions lacking many USB drivers.

86Box does not allow for USB devices to be connected, so there isn’t much point in upgrading to this version anyway. Regardless i did try to upgrader it to a USB supported build, which ended up bricking the OS completely. Apparently you have to upgrade in steps first, to OSR1, then OSR2, then install the USB supplement, whilst I tried to install the USB supplement update only, which resulted in a VxD error upon bootup. Not even safe mode could rescue me here, I had to reinstall from scratch.

You would think the Microsoft installer would check first and tell me to upgrade to a supported version of 95, instead it just happily installed

Gateway Tigereye (Restore V5.5)

Another OEM system, but this seems to be a motherboard that was used in multiple Gateway systems from around 1997.

Motherboard appears to be based on an Intel design, might be a clone of an Intel board but with a Gateway customized BIOS. This was possibly used in various different models used throughout the late Pentium era. I actually had a Gateway system that was in a similar time frame, but we had it second hand and the original owner had wiped it in favor of a fresh Windows 98 install.

Supports up to 128MB RAM
Supports CD-ROM booting
No sign of USB, 86Box cannot interface with USB currently

Install/Recovery CD

You will get the option to format as FAT32 or FAt16, whichever one you choose will depend on what build of Windows 95 you have, this restore Cd does not feature a Windows 95 install, instead it contains a set of drivers and utilities that are installed in conjunction to Windows 95, but you must use your own Windows install disk instead.
FAT32 is supported on OSR2.1 onwards, whilst earlier builds use FAt16, if in doubt choose FAT16. I believe you can ‘Upgrade’ to FAT32 once you update the OS.

One potential issue here was the IDE CD-ROM driver, the restore CD gives you the option to choose, possibly because some systems might have used a propriety CD-ROM interface, or might be using the IDE interface on the soundcard instead. This could potentially cause issues if you choose the wrong option. For this I chose the Generic IDE-ROM driver, which can be found all the way at the bottom.

Once you begin the restore process you are requested to insert the Windows 95 install Cd and reboot, of which the system will begin to copy the Windows 95 files.

From here setup runs like a typical Windows 95 retail install, however on mine I encountered an error with the OEM serial number, and had to manually enter another one. I’m not sure of eyes are specific to the OEM version they were bundled with, or if each manufacture uses a slightly different algorithm, or maybe something failed to validate in the background.

Reboot, then Gateway software proceeds to install


Installs keyboard multimedia utility, then install utility freezes. I had to force a reboot at this point


A quick reboot and it then installs McAfee Anti-Virus

Installs DirectX 5, reboots again. Kind of redundant since OSR2 already included DirectX 5

Installs Microsoft Intellipoint, Gateway possibly bundled the Microsoft mouse with their systems

Lastly the sound card software install, Windows had already detected the SoundBlaster on install, but here it inclused the Creative sound software.

Post Install

Megaphone

Appears to be a modem and address book software to manage internet connections and user contact information.

AudioStation2

A MIDI and CD player with a Hi-Fi like interface, something similar was also installed on the Sony VAIO PCV-90

Adding a second drive

The motherboard has two IDE channels for a total of four IDE drive, with the SoundBlaster 16 PnP card we can also add an extra two for a total of six IDE devices.

Adding the second IDE drive, I encountered a problem since after adding it as IDE slave (0:1), Windows 95 would freeze upon bootup. The way to fix it was to use the Windows 95 bootdisk, use the FDISK /FPRMT command to initialize the salve drive, format as FAT32 (Or FAT16 if you are using an earlier version of Windows 95), then reboot and format within the boot disk.
After then would Windows 95 boot up and mount the drive.

Preinstalled Software

This was a bit dry, I presume Gateway didn’t bundle much with their systems or this is typically stored on another disk. From browsing the CD-ROM it’s a generic recovery disk with a range of drivers that covered the hardware that gateway would have shipped in their desktops. Any additional bundled software would have been shipped on a separate disk.

Even the OEM branding was scarce, I expected there to be a cow-skin themed wallpaper like the cardboard boxes used

Adding additional devices

PCI: Video Card (S3 Trio64)
PCI: 3D Accelerator (3DFX Voodoo)
PCI: For future use
PCI: For future use
ISA: Ethernet (AMD PCnet-ISA)
ISA: For future use
ISA: Soundcard (SoundBlaster 16 PnP)

PCI slots are based on the amount found on the Vogons wiki, there are four PCI slots in total but there may be many more as this board could optionally come with onboard video (This could be AGP?) Or sound.
Some versions of the board came with an onboard S3 Trio64, the Phoenix in 86box was the closest match and as a bonus was automatically detected and installed during instillation.

Device Manager with some duplicate devices

Restore Image – Archive

Windows 95 OSR2.5 (2.1 might be a better fit, or the original Windows 95, make sure to choose the FAT16 option when formatting for pre-OSR2.1 Windows 95)

Motherboard Information – VOGONS – Not a 1:1 match but the Gateway might be a close match to it


Compaq Presario 4500 (86Box)

86box has been able to emulate a large amount of motherboards, and has recently added a few OEM desktop systems to its roster. These are mostly faithful to the original hardware to the extent that you can access their bios. Quite a few OEM recovery discs have popped up on Archive.org which will only run on those actual systems they were intended for, since they often include an OEM copy of Windows.


Whilst this emulates the motherboard and the BIOS firmware that was shipped, certain pieces of hardware are left unemulated like the graphics adapter or the soundcard. Fortunately you are able to substitute alternative components, but you might run into issues upon first boot up since Windows may not have drivers preinstalled. The machine here I’m trying to emulate is a Compaq Presario 4500, of which the specifications can be found here: http://h10032.www1.hp.com/ctg/Manual/bpb12296.pdf

Compaq QuickRestore Utility

This ran straight off the CD-ROM which was bootable from the BIOS and performed a few tests before initialising the hard drive, which had been newly created and had no partitions. After copying was done, the system rebooted and Windows 95 started up.
This utility did require me to enter the serial number of the system, which I was able to find online.

Setting Up Windows 95

After the first reboot Windows seemed to have problems finding the graphics driver and reverted to using the failsafe VGA driver instead, which limited us to 16 colours. At this point we were prompted to register our system and to fill out the registration form. I somehow doubt Compaq (Or HP as its now known) have the registration servers active.
After manually installing the graphics drivers for the S3 ViRGE that I had selected for the system, Windows went to the desktop and we are presented with the default Compaq desktop theme.

Bundled Applications & Utilities

Compaq Quick Access: Runs in the background and provides functionality for shortcuts to be used on the keyboard that would have shipped with the system. Here you can reconfigure the different ‘Easy Access Button’ to perform different function. By default they are used for the calculator and to open in the internet browser.
This utility also manages the on screen display, which appears when the volume keys are pressed or if one of the media control keys (Play, Fast Forward, Rewind) are used. I’m not sure if 86box is capable of passing these commands through since it only emulates a regular PC keyboard.

Compaq Diagnostics: Displays information about your computer system and the Windows OS. You can view the specifications here

SPRYNET Connection Manager: Manages internet connections for the dial up analogue modem, replaces the standard Windows utility.

The Palce: A third party application that was bundled with the system, it seems to be some sort of online chat room server, similar to IRC but uses animated avatars and colour backgrounds to give the illusion of environment. Users could join different room dedicated to certain subjects. This Compaq system would have come with a free trial allowance to entice the customer to subscribe, beck before social media mould datamine the hell out of you.
Sadly the servers are long gone.

SimCity 2000: Not sure what this is doing here, its just the network client and not the full game, maybe it was bundled with the Palace as a game that could be played using it? The full game is not bundled here.

Microsoft Works: The OG Oxymoron, this was a basic version of Microsoft Office bundled with OEM systems to give them basic Office functionality. It is considered productivity software suite which combines a word processor, spreadsheet and a basic database system. As it was a lot cheaper than Microsoft Office, it was commonly bundled with OEM systems to increase their value, although it was also available separately.

Money 97: Software to help manage your bills and bank accounts, before internet banking was widespread. I like the interface design and art used here, you defiantly wouldn’t expect to come across design like this in accounting software

AOL: Also bundled with the system and serves as the recommended ISP

Compaq Quickrestore For Compaq Presario 4500 Series

86box Github

The Palace (Archive)

Packard Bell Platinum (86Box)

A mid-range OEM system released in 1996, when Windows 95 was beginning to hit its stride, and another system we can (mostly) recreate in 86Box

Full Specifications here

The S3 ViRGE is supported on 86Box, albeit a slightly different variant that the Packard bell had used, possibly an OEM exclusive model. The SoundCard differs, using the Aztech 2316R, whilst 86Box is able to emulate the Aztech SoundGalaxy Washington instead, being the closest match.

Install

A floppy disk was required to initiate the installation, since the CD was not bootable, despite the motherboard BIOS supporting CD-ROM booting. Once started, a recovery version of Windows 95 started up, and we were presented with the Packard Bell recovery screen where we were given a list of a few options:
Restore the original boot files
Re-Install the Packard bell software
Re-Install the Windows 95 operating system

The only option that worked was the Windows 95 recovery since our virtual machine had currently lacked a formatted drive.
When starting the OS recovery process, we were prompted to enter the system serial number to identify the system that we were running on. Since we did not have this to hand, we were able to bypass this by entering a series of random numbers. A warning message popped up regarding the number not being recognized but offered to install anyway.
The recovery process then started, with a Windows 3.11 looking dialog box appearing to transfer various files to the hard drive.

Setup

After the file had finished copying over, the computer rebooted and started the Windows 95 setup utility, which looked the same as a generic install. You will be prompted to enter an OEM serial key, so be sure to have one when installing.
Once again the system reboots and performs the device detection process.

USB Support?
The motherboard BIOS has references to USB support, but this seems to randomly appear and disappear when entering setup, possibly an issue with the emulation?
I’m not sure if the actual system even had onboard USB ports or if they were even functional, this was early 1996 when the motherboard was designed.

Additional drivers
S3 Drivers

Packard Bell Navigator

This serves as a replacement shell for Windows and as a way for novice users to navigate their system. From here you can open various applications that were bundled with the system itself, and add future applications that have yet to be installed.
Some of these programs require their own CD-ROM to be inserted, as only the minimal install files have been installed, and many were intended to be run off the CD-ROM to conserve disk space.


Navigator (Packard Bell, Not Netscape) uses a house metaphor to present the interface to the user, which was intended for novice users and was exclusive to Packard Bell computers of the era. Some other OEMs also provided their own interface such as Sony with the VAIO Space, which offered a 3D-like user navigation interface for advanced users.

You can see there are a few custom icons for launching the applications, with the facility to install more. Packard Bell presumably sold additional software packages that were navigator friendly and included icon art that suited the navigator interface, and would automatically add themselves to the software room

Also to note was Navigator only runs in 640×480 resolution, when running the desktop at 800×600, Navigator retains its default resolution, personally I prefer it like that since it lets you quickly jump back to the desktop, although it does break the immersion of the Navigator interface.

Bundled Software

The example start menu items, organized by Packard Bell

Microsoft Works & Money

These two were very commonly bundled with OEM system bundles and serves as basic productivity suites for Office and accounting respectively.

Quicken

Some sort of finance application that helps you keep control of your accounts. Bills and monthly payments, it’s a bit redundant considering Microsoft Money is installed, based on what I’ve seen so far.

Macromedia Action!

It’s like Microsoft PowerPoint where you can create and showcase sideshows, although it has no compatibility with PPT files. There are a few premade templates available to choose from. Files are saved in either the Act format or (Player) ACP or (Stationery) STA.
There is an option to export the presentation to an external VCR, this would involve connecting the VGA output, or composite if the graphics card supported it to the VCR to record from. This is known as Print To Video.

Microsoft Word Viewer

For viewing Microsoft Word DOC document format, you would think Microsoft Works would be able to handle this format (It does, but I’m not sure if its fully compatible with certain features/formatting)

Microsoft Entertainment Pack

A few selections of games are included from the Best Of Entertainment pack, this is fairly common to be included in Packard Bell’s prebuilt systems. Skifree, Rodent Revenge and JigSawed are common games included here.

Call Center

Looks to be some sort of modem/phone line dialer to make phone calls through your PC. Could also be used to contact Packard Bell support.

Stick Ups Lite

Stick ups

It’s the MacOS sticky notes but for Windows, you can create various sticky notes to help remind you of upcoming tasks and reminders. You can customize the colour of the note itself and the font/style of writing. This is kind of a good addition as its rather useful, and Microsoft wouldn’t bundle something like this in Windows until Windows Vista as one of the widgets gadgets, although a few third-party applications included similar functionality

Conclusion

Packard Bell was one of the few hardware OEM systems builders to make their systems unique from both a hardware and software perspective, despite the restrictions Microsoft had enforced following the use of alternative shells post Windows 95, however, Packard Bells’ bundled applications help give off a certain personality with the system being aimed for family and novice users.