Category Archives: PlayStation 3

Dead to Rights: Retribution

A sort-of reboot to the Dead To Rights series, where you play as Jack Slate, a badass cop with his canine companion, Shadow.

Dead to Rights: Retribution primarily takes place in the fictional and crime-ridden city of Grant City. The game’s environment is characterized by its dark and gritty atmosphere, which reflects the city’s seedy underbelly and ongoing criminal activities. In terms of weather, the game’s setting generally features a consistent and moody aesthetic that contributes to the overall atmosphere.

While the game doesn’t have dynamic weather systems or changes in weather conditions, it typically portrays Grant City as a place shrouded in darkness, with rain-soaked streets, dimly lit alleyways, and a generally overcast and gloomy ambiance. This atmospheric choice aligns with the game’s themes of crime, corruption, and a city in decline. The game’s visual design emphasizes the noir-like qualities of a crime-infested urban environment, and the lack of variation in weather conditions reinforces the consistent tone of the narrative. Players will often find themselves navigating through grim and rain-soaked urban landscapes as they progress through the story and engage in combat encounters with various adversaries.

Jack Slate is the protagonist of the game and a tough-as-nails cop with a no-nonsense attitude and a physique that puts Marcus from Gears Of War to shame. He’s on a mission to uncover a conspiracy involving a powerful criminal organization and bring them to justice. Jack is skilled in both firearms and hand-to-hand combat and is accompanied by his loyal canine companion, Shadow. Most of the game is spent playing as Jack, with a few sections requiring the control of Shadow, either to access hard-to-reach areas, or if Jack is incapacitated as part of the game’s plot.

Shadow is Jack Slate’s faithful canine companion and a key element of the gameplay. Shadow can be commanded to perform various tasks, including attacking enemies, retrieving items, and assisting Jack during missions. Shadow’s presence adds a unique dynamic to the game, as he can help Jack in combat and solve puzzles. Be careful around enemies, Shadow does not have much health and can only attack at close range.

I wonder if this was any inspiration for Riley from Call of Duty Ghosts?

The game’s main focus is hand-to-hand combat, with gunfire taking a side role. Many of the guns you pick up in the game have very little ammo, meaning you have limited use of these weapons and must be used sparingly. You might want to save them for distant enemies instead.

The gameplay tried to mix brawling & melee attacks with shooting, however this gets repetitive fast with very few puzzles to break up the gameplay. There are some sections where you will have to fortify and hold out against a horde of enemies but again there is very little diversity in the gameplay.

Grant City is depicted as a city where corruption runs rampant within its law enforcement agencies and political institutions. Jack Slate’s journey to uncover the truth behind the criminal conspiracy highlights the pervasive corruption that has taken hold, with powerful figures involved in illegal activities.

The game touches on the abuse of power by individuals in positions of authority. The criminal organization known as the Triad wields significant influence and control over the city, and part of Jack’s mission is to expose and challenge this abuse of power.

While not explicitly political, the game’s portrayal of Grant City as a dystopian and crime-infested metropolis can be seen as a commentary on the societal decay that can result from political corruption and a lack of effective governance.

The character of Cassandra Hartz (seen below), a journalist investigating the criminal activities in Grant City, indirectly highlights the role of the media in exposing corruption and holding those in power accountable. Her presence in the game alludes to the importance of investigative journalism in a society plagued by political and criminal misconduct. Most of this is explained through the game cutscenes with her.

The type of enemies found in the game will change as you progress, initially facing against the Triads, the GAC later become the main focus of the game who are much more difficult to take down. The GAC were the Anti-crime units that became corrupt, whilst the Triads are your average gang where you must take out the boss to defeat them.

The game was only ever released on consoles, with no PC version released. Although It can be played on the PS3 or Xbox 360, Sadly it remains on seventh-generation consoles as we have yet to see it released or made compatible with the Xbox One. It also appears to be the final game in the franchise, as no new games have been released.

FUSE

FUSE is a third-person shooter video game developed by Insomniac Games and released in 2013 for the Xbox 360. The game follows a team of four agents known as Overstrike 9 who are tasked with recovering an alien substance called Fuse that has been stolen by a rogue paramilitary organization.

The gameplay in FUSE is primarily focused on co-op multiplayer, where players control the different members of Overstrike 9 with unique abilities and weapons. The game also features a single-player mode where the player can switch between characters on the fly, and an online multiplayer mode that includes cooperative and competitive gameplay. Co-op is where “Fuse” was supposed to shine, but it felt like a missed opportunity. The AI wasn’t the sharpest tool in the shed, making the single-player experience kinda meh. Plus, the lack of real innovation in the co-op mechanics didn’t help it stand out.

The gameplay in FUSE is solid, with responsive controls and satisfying gunplay. The game also features a cover system that is easy to use and adds a tactical element to the combat. The game’s weapons are diverse and interesting, with each character having access to a unique weapon that can be upgraded over time.

However, one of the main criticisms of FUSE is that it doesn’t do anything particularly new or innovative. While the game’s co-op gameplay is well-executed, it doesn’t introduce any new mechanics or ideas to the genre. The game’s storyline is also fairly predictable and doesn’t offer any surprises.

Additionally, the game’s graphics and presentation are somewhat underwhelming, especially compared to other games released around the same time. The game’s environments are often repetitive and lack detail, and the character models and animations are somewhat stiff.

Characters

One of the strengths of FUSE is its varied cast of characters, each with their own unique playstyle and abilities.

Dalton Brooks – the team leader who specializes in heavy weapons and defense. In combat, Dalton is a heavy weapons specialist, favoring powerful and explosive weapons such as rocket launchers and grenade launchers. He is also the team’s tank, with the ability to deploy his Magshield, a powerful energy barrier that protects him and his teammates from incoming fire. Outside of combat, Dalton is portrayed as a somewhat gruff and reserved character, but with a dry sense of humor. He has a complex relationship with Naya Deveraux, his former lover who betrayed him and the team in the past.

Throughout the course of the game, Dalton confronts his troubled past and the fallout from his relationship with Naya. As the team faces increasingly dangerous foes, Dalton must overcome his own inner demons and learn to trust his teammates in order to succeed. Overall, Dalton is a strong and compelling character. He’s also pretty huge, looking like a Gears Of War character.


Naya Deveraux – the stealthy assassin who can turn invisible and use her enhanced agility to take out enemies silently.

Naya’s gameplay revolves around her expertise in stealth and precision. She can use her warp rifle to create wormholes, allowing her to manipulate enemies’ positions and open up strategic opportunities for her team. With her assassin skills, Naya is lethal at close range, and players can utilize her abilities to flank enemies and take them down swiftly and silently.

As with the other characters in “Fuse,” Naya’s powers and abilities are meant to complement the rest of the team, encouraging players to work together and use each character’s unique traits to overcome challenges throughout the game.


Izzy Sinclair – the tech expert who uses her Fuse-powered energy barriers to protect the team and heal them in battle. Izzy’s playstyle focuses on using her unique weapon to control the battlefield. By creating black holes, she can disorient and suck enemies into the void, leaving them vulnerable to attacks from her and her teammates. Additionally, her technological skills are essential for hacking systems, gaining access to secure areas, and providing support during missions.


Jacob Kimble – the team sniper who can create miniature black holes to suck enemies into or fire devastating shots with his Fuse-powered weapon. Jacob’s playstyle focuses on precision and tactics. As a sniper, he can take out enemies from a distance and eliminate high-priority targets with ease. His Arcshot crossbow, in particular, allows for some creative and devastating attacks, as the electric bolts can chain between multiple enemies, causing collateral damage.

Versions

FUSE was only released on consoles, it was never officially released on the PC. There isn’t really any major difference between the two consoles, as the game was released late into the console’s lifetime, it’s a pretty well-optimized game.

Xbox 360: Works fine and can be installed to the HDD through the dashboard, but is not compatible with the Xbox One

PlayStation 3: Performs just as well as the 360 version, clearly Insomniac have used their expertise from their previous PS3 titles to take advantage of the Cell processor.