Tag Archives: Futuristic

Motor Raid

Road Rash meets Wipeout in a futuristic bike racing game, And another game Sega forgot to port to home consoles

Two game modes are on offer, championship and practice. Championship is the main game mode and sets the player accords different tracks. The first track is always Yendas, depending on what position the player can then will dictate which plant race track will be played next.
Other players can be attacked by pressing the punch and kick buttons. Holding down the punch button will charge the attack which will deal further damage and will knock off the rider. You can also lock an attack on another player with your weapon,
Weapons can be lost if you are attacked, or if you throw and attack it with another player.

Turbo mode can be activated by pressing the accelerate button repeatedly. This is hard to pull of when your playing on a keyboard since the game was designed for analogue controls, which makes it hard when you are playing with digital controls. If can take a couple of attempts for the game to register.
The Turbo meter in the bottom left screen will recharge after a few seconds, and the payer can activate it immediately or wait a few moments for it to charge fully, where it will have the best effect.
As with all futuristic racing gasme, techno music dominates the soundtrack and is drivern by the Sega SCSP spund trip.

The game runs on the Sega Model 2A arcade board, the same that Manx TT Superbike ran on. The games test mode allows several settings to be amended that affect the difficulty of the game, the amount of laps the player needs to race and the engine sound level. Like other Model 2 racing games, cabinets can be linked together to allow multiplayer games with other players.


There are four characters to choose from, each with different stats which affect the gameplay.
Robin: Best grip
IO: Best attack
Gunz: Best speed
Gelia: Best acceleration
Each character has their own voice which can be heard when attacking and activating turbo mode. There is a back story for each character.


Yendas: The first and easiest track to race on, and is basically a loop track. Placing first in championship will progress onto Junos, otherwise Ido will be the next track if 2nd or lower.
Ido: Set on a planet with a load of flying bugs (These dont affect the gameplay)
Junos: A snow/arctic planet with some tough corners
Reef 8: Lots of water in this one and has a few tight bends
Bowel: Sent on a volcanic planet, thunder can be heard in the background
Segal: A bonus track that appears when you get a good score in Champtionship mode, but can also be accessed by pressing a cheat code on the track selection screen. Rumored to be named after Stephen Segal

A lot of the environments of the track reminds me of that Sonic Saturday AM cartoon with how dystopian some of them look. If you’ve played Wipeout XL/2097 it has a very similar astethic.


Nebula Model 2: Capable of running the game fully but is dated and has a few inaccuracies

MAME: Latest revision is capable of playing the game somewhat but has a multitide of issues, some of the texture mapping is incorrect.